[FFmpeg-devel] AMD external header
Tobias Rapp
t.rapp at noa-archive.com
Tue Nov 28 09:47:54 EET 2017
On 27.11.2017 17:14, Pavel Koshevoy wrote:
> On Mon, Nov 27, 2017 at 8:25 AM, Nicolas George <george at nsup.org> wrote:
>> Mironov, Mikhail (2017-11-27):
>>> #1
>>> policy: do not include external headers
>>> goal: minimize maintenance efforts and increase stability of the project
>>> action: remove NVidia headers
>>
>> Add to the goal: avoid being complicit of free-riders on the Libre
>> software bandwagon.
>
> That is unnecessarily un-diplomatic and will likely offend the
> contributors from nvidia and amd.
>
> Personally, I would prefer if the bundled external headers were
> installed together with ffmpeg public headers (so nvenc/cuda/etc...
> weren't simply private headers within ffmpeg). There are some nvenc
> APIs I need to query hardware capabilities to avoid setting nvenc
> codec parameters that would cause the codec to fail to initialize via
> ffmpeg apis. Given that ffmpeg already includes the headers that
> declare those APIs I've been able to use them without installing nvenc
> SDK separately, but since they are private headers in the ffmpeg
> source tree it feels dirty to do that.
Your use-case looks like an argument for moving the external headers
into some separate repository. Not that I personally care much about
bundling or not bundling. To me the more important question seems to be
whether to auto-enable the encoders/decoders that depend on the external
headers and libraries or not.
Regards,
Tobias
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