[FFmpeg-devel] [PATCH] avcodec/scpr: optimize shift loop.
Michael Niedermayer
michael at niedermayer.cc
Sat Sep 9 21:27:40 EEST 2017
Speeds code up from 50sec to 15sec
Fixes Timeout
Fixes: 3242/clusterfuzz-testcase-5811951672229888
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
---
libavcodec/scpr.c | 13 ++++++++++++-
1 file changed, 12 insertions(+), 1 deletion(-)
diff --git a/libavcodec/scpr.c b/libavcodec/scpr.c
index 37fbe7a106..cbe1bc40d9 100644
--- a/libavcodec/scpr.c
+++ b/libavcodec/scpr.c
@@ -826,8 +826,19 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
if (ret < 0)
return ret;
+ // scale up each sample by 8
for (y = 0; y < avctx->height; y++) {
- for (x = 0; x < avctx->width * 4; x++) {
+ // If the image is sufficiently aligned, compute 8 samples at once
+ if (!(((uintptr_t)dst) & 7)) {
+ uint64_t *dst64 = (uint64_t *)dst;
+ int w = avctx->width>>1;
+ for (x = 0; x < w; x++) {
+ dst64[x] = (dst64[x] << 3) & 0xFCFCFCFCFCFCFCFCULL;
+ }
+ x *= 8;
+ } else
+ x = 0;
+ for (; x < avctx->width * 4; x++) {
dst[x] = dst[x] << 3;
}
dst += frame->linesize[0];
--
2.14.1
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