[FFmpeg-devel] [PATCH 4/6] avcodec/lagarith: Optimize FRAME_SOLID_RGBA
Carl Eugen Hoyos
ceffmpeg at gmail.com
Mon Aug 13 21:11:52 EEST 2018
2018-08-13 2:24 GMT+02:00, Michael Niedermayer <michael at niedermayer.cc>:
> Fixes: Timeout
> Fixes:
> 9484/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_LAGARITH_fuzzer-5707859156271104
>
> Found-by: continuous fuzzing process
> https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
> Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
> ---
> libavcodec/lagarith.c | 8 +++++++-
> 1 file changed, 7 insertions(+), 1 deletion(-)
>
> diff --git a/libavcodec/lagarith.c b/libavcodec/lagarith.c
> index 510a6ff2d6..b9a0649c31 100644
> --- a/libavcodec/lagarith.c
> +++ b/libavcodec/lagarith.c
> @@ -572,8 +572,14 @@ static int lag_decode_frame(AVCodecContext *avctx,
>
> dst = p->data[0];
> if (frametype == FRAME_SOLID_RGBA) {
> + int w2 = avctx->width>>2;
qwidth? w2 is hard to read imo.
> + uint64_t c = ((uint64_t)offset_gu << 32) | offset_gu;
> for (j = 0; j < avctx->height; j++) {
> - for (i = 0; i < avctx->width; i++)
> + for (i = 0; i < w2; i++) {
> + AV_WN64(dst + i * 16 , c);
> + AV_WN64(dst + i * 16 + 8, c);
> + }
> + for (i = 4*w2; i < avctx->width; i++)
And please add (very) rough numbers to the commit message.
Thank you, Carl Eugen
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