[FFmpeg-devel] [PATCH 1/3] avcodec/rpza: Move frame allocation to a later point
Michael Niedermayer
michael at niedermayer.cc
Sun Dec 16 22:43:05 EET 2018
This will allow performing some fast checks before the slow allocation
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
---
libavcodec/rpza.c | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/libavcodec/rpza.c b/libavcodec/rpza.c
index b71ebd1cbe..cffbfe4416 100644
--- a/libavcodec/rpza.c
+++ b/libavcodec/rpza.c
@@ -73,13 +73,12 @@ typedef struct RpzaContext {
static int rpza_decode_stream(RpzaContext *s)
{
int width = s->avctx->width;
- int stride = s->frame->linesize[0] / 2;
- int row_inc = stride - 4;
+ int stride, row_inc, ret;
int chunk_size;
uint16_t colorA = 0, colorB;
uint16_t color4[4];
uint16_t ta, tb;
- uint16_t *pixels = (uint16_t *)s->frame->data[0];
+ uint16_t *pixels;
int row_ptr = 0;
int pixel_ptr = 0;
@@ -106,6 +105,12 @@ static int rpza_decode_stream(RpzaContext *s)
/* Number of 4x4 blocks in frame. */
total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
+ if ((ret = ff_reget_buffer(s->avctx, s->frame)) < 0)
+ return ret;
+ pixels = (uint16_t *)s->frame->data[0];
+ stride = s->frame->linesize[0] / 2;
+ row_inc = stride - 4;
+
/* Process chunk data */
while (bytestream2_get_bytes_left(&s->gb)) {
uint8_t opcode = bytestream2_get_byte(&s->gb); /* Get opcode */
@@ -256,9 +261,6 @@ static int rpza_decode_frame(AVCodecContext *avctx,
bytestream2_init(&s->gb, avpkt->data, avpkt->size);
- if ((ret = ff_reget_buffer(avctx, s->frame)) < 0)
- return ret;
-
ret = rpza_decode_stream(s);
if (ret < 0)
return ret;
--
2.19.2
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