[FFmpeg-devel] [PATCH 1/3] avcodec/rpza: Move frame allocation to a later point

Michael Niedermayer michael at niedermayer.cc
Sun Dec 16 22:43:05 EET 2018


This will allow performing some fast checks before the slow allocation

Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
---
 libavcodec/rpza.c | 14 ++++++++------
 1 file changed, 8 insertions(+), 6 deletions(-)

diff --git a/libavcodec/rpza.c b/libavcodec/rpza.c
index b71ebd1cbe..cffbfe4416 100644
--- a/libavcodec/rpza.c
+++ b/libavcodec/rpza.c
@@ -73,13 +73,12 @@ typedef struct RpzaContext {
 static int rpza_decode_stream(RpzaContext *s)
 {
     int width = s->avctx->width;
-    int stride = s->frame->linesize[0] / 2;
-    int row_inc = stride - 4;
+    int stride, row_inc, ret;
     int chunk_size;
     uint16_t colorA = 0, colorB;
     uint16_t color4[4];
     uint16_t ta, tb;
-    uint16_t *pixels = (uint16_t *)s->frame->data[0];
+    uint16_t *pixels;
 
     int row_ptr = 0;
     int pixel_ptr = 0;
@@ -106,6 +105,12 @@ static int rpza_decode_stream(RpzaContext *s)
     /* Number of 4x4 blocks in frame. */
     total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4);
 
+    if ((ret = ff_reget_buffer(s->avctx, s->frame)) < 0)
+        return ret;
+    pixels = (uint16_t *)s->frame->data[0];
+    stride = s->frame->linesize[0] / 2;
+    row_inc = stride - 4;
+
     /* Process chunk data */
     while (bytestream2_get_bytes_left(&s->gb)) {
         uint8_t opcode = bytestream2_get_byte(&s->gb); /* Get opcode */
@@ -256,9 +261,6 @@ static int rpza_decode_frame(AVCodecContext *avctx,
 
     bytestream2_init(&s->gb, avpkt->data, avpkt->size);
 
-    if ((ret = ff_reget_buffer(avctx, s->frame)) < 0)
-        return ret;
-
     ret = rpza_decode_stream(s);
     if (ret < 0)
         return ret;
-- 
2.19.2



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