[FFmpeg-devel] [PATCH 1/3] aiff: add support for XA ADPCM
misty at brew.sh
misty at brew.sh
Wed Jan 3 10:14:22 EET 2018
From: Misty De Meo <mistydemeo at gmail.com>
Certain AIFF files encode XA ADPCM compressed audio using a chunk
with the tag `APCM`. Aside from this custom chunk type, they're
otherwise standard AIFF files. I've only observed these files in the
Sega Saturn game Sonic Jam so far.
---
libavformat/aiffdec.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/libavformat/aiffdec.c b/libavformat/aiffdec.c
index 99e05c78ec..a6c180fc8d 100644
--- a/libavformat/aiffdec.c
+++ b/libavformat/aiffdec.c
@@ -325,6 +325,13 @@ static int aiff_read_header(AVFormatContext *s)
if(ff_mov_read_chan(s, pb, st, size) < 0)
return AVERROR_INVALIDDATA;
break;
+ case MKTAG('A','P','C','M'): /* XA ADPCM compressed sound chunk */
+ st->codecpar->codec_id = AV_CODEC_ID_ADPCM_XA;
+ aiff->data_end = avio_tell(pb) + size;
+ offset = avio_tell(pb) + 8;
+ /* This field is unknown and its data seems to be irrelevant */
+ avio_rb32(pb);
+ st->codecpar->block_align = avio_rb32(pb);
case 0:
if (offset > 0 && st->codecpar->block_align) // COMM && SSND
goto got_sound;
--
2.15.1
More information about the ffmpeg-devel
mailing list