[FFmpeg-devel] [PATCH]: Change Stack Frame Limit in Cuda Context

Ben Chang benchang621 at gmail.com
Fri Jan 26 11:06:22 EET 2018


Thanks for the review Mark.

On Thu, Jan 25, 2018 at 4:13 PM, Mark Thompson <sw at jkqxz.net> wrote:
>
> > diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
> > index 4a91d99..2da251b 100644
> > --- a/libavcodec/nvenc.c
> > +++ b/libavcodec/nvenc.c
> > @@ -420,6 +420,12 @@ static av_cold int nvenc_check_device(AVCodecContext
> *avctx, int idx)
> >          goto fail;
> >      }
> >
> > +    cu_res = dl_fn->cuda_dl->cuCtxSetLimit(CU_LIMIT_STACK_SIZE, 128);
> > +    if (cu_res != CUDA_SUCCESS) {
> > +        av_log(avctx, AV_LOG_FATAL, "Failed reducing CUDA context stack
> limit for NVENC: 0x%x\n", (int)cu_res);
> > +        goto fail;
> > +    }
> > +
> >      ctx->cu_context = ctx->cu_context_internal;
> >
> >      if ((ret = nvenc_pop_context(avctx)) < 0)
>
> Does this actually have any effect?  I was under the impression that the
> CUDA context created inside the NVENC encoder wouldn't actually be used for
> any CUDA operations at all (really just a GPU device handle).
>
 There are some cuda kernels in the driver that may be invoked depending on
the nvenc operations specified in the commandline. My observation from
looking at the nvcc statistics is that most stack frame size for these cuda
kernels are 0 (highest observed was 120 bytes).

>
> > diff --git a/libavutil/hwcontext_cuda.c b/libavutil/hwcontext_cuda.c
> > index 37827a7..1f022fa 100644
> > --- a/libavutil/hwcontext_cuda.c
> > +++ b/libavutil/hwcontext_cuda.c
> > @@ -386,6 +386,12 @@ static int cuda_device_create(AVHWDeviceContext
> *ctx, const char *device,
> >          goto error;
> >      }
> >
> > +    err = cu->cuCtxSetLimit(CU_LIMIT_STACK_SIZE, 128);
> > +    if (err != CUDA_SUCCESS) {
> > +        av_log(ctx, AV_LOG_ERROR, "Error reducing CUDA context stack
> limit\n");
> > +        goto error;
> > +    }
> > +
> >      cu->cuCtxPopCurrent(&dummy);
> >
> >      hwctx->internal->is_allocated = 1;
> > --
> > 2.9.1
> >
>
> This is technically a user-visible change, since it will apply to all user
> programs run on the CUDA context created here as well as those inside
> ffmpeg.  I'm not sure how many people actually use that, though, so maybe
> it won't affect anyone.
>
In ffmpeg, I see vf_thumbnail_cuda and vf_scale_cuda available (not sure if
there is more, but these two should not be affected by this reduction).
User can always raise the stack limit size if their own custom kernel
require higher stack frame size.

>
> If the stack limit is violated, what happens?  Will that be undefined
> behaviour with random effects (crash / incorrect results), or is it likely
> to be caught at program compile/load-time?
>
Stack will likely overflow and kernel will terminate (though I have yet
encounter this before).

Thanks,
Ben


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