[FFmpeg-devel] [PATCH] avcodec/mediacodecdec: propagate SAR to h/w frames
Aman Gupta
ffmpeg at tmm1.net
Tue Mar 20 20:44:22 EET 2018
On Tue, Mar 20, 2018 at 7:16 AM, Derek Buitenhuis <
derek.buitenhuis at gmail.com> wrote:
> On 3/19/2018 11:33 PM, Aman Gupta wrote:
> > From: Aman Gupta <aman at tmm1.net>
> >
> > Allows consumers who are converting hardware buffers
> > to OpenGL textures to render the frames at the intended
> > display resolution.
> > ---
> > libavcodec/mediacodecdec_common.c | 13 +++++++++++++
> > libavcodec/mediacodecdec_common.h | 2 ++
> > 2 files changed, 15 insertions(+)
>
> Concept sounds reasonable to me.
>
> > + } else {
> > + ff_set_sar(avctx, (AVRational){0,1});
> > + }
>
> Wouldn't it be better to use the codecpar or avctx SAR
> here? Anyone trying to do per-frame correct display is
> going to hit trouble with a 0:1 SAR...
>
My intention was to set it to the default value, which I think is actually
0,0
How can I access codecpar here?
Aman
>
> - Derek
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