[FFmpeg-devel] [PATCH v3 5/8] lavfi: add a Vulkan avgblur filter

Rostislav Pehlivanov atomnuker at gmail.com
Tue May 22 05:46:13 EEST 2018


Signed-off-by: Rostislav Pehlivanov <atomnuker at gmail.com>
---
 configure                       |   1 +
 libavfilter/Makefile            |   1 +
 libavfilter/allfilters.c        |   1 +
 libavfilter/vf_avgblur_vulkan.c | 343 ++++++++++++++++++++++++++++++++
 4 files changed, 346 insertions(+)
 create mode 100644 libavfilter/vf_avgblur_vulkan.c

diff --git a/configure b/configure
index 52c1e7a6e8..c34a48b2bc 100755
--- a/configure
+++ b/configure
@@ -3308,6 +3308,7 @@ ass_filter_deps="libass"
 atempo_filter_deps="avcodec"
 atempo_filter_select="rdft"
 avgblur_opencl_filter_deps="opencl"
+avgblur_vulkan_filter_deps="vulkan libshaderc"
 azmq_filter_deps="libzmq"
 blackframe_filter_deps="gpl"
 boxblur_filter_deps="gpl"
diff --git a/libavfilter/Makefile b/libavfilter/Makefile
index c68ef05fdc..fd8cf8c13c 100644
--- a/libavfilter/Makefile
+++ b/libavfilter/Makefile
@@ -146,6 +146,7 @@ OBJS-$(CONFIG_ATADENOISE_FILTER)             += vf_atadenoise.o
 OBJS-$(CONFIG_AVGBLUR_FILTER)                += vf_avgblur.o
 OBJS-$(CONFIG_AVGBLUR_OPENCL_FILTER)         += vf_avgblur_opencl.o opencl.o \
                                                 opencl/avgblur.o
+OBJS-$(CONFIG_AVGBLUR_VULKAN_FILTER)         += vf_avgblur_vulkan.o vulkan.o
 OBJS-$(CONFIG_BBOX_FILTER)                   += bbox.o vf_bbox.o
 OBJS-$(CONFIG_BENCH_FILTER)                  += f_bench.o
 OBJS-$(CONFIG_BITPLANENOISE_FILTER)          += vf_bitplanenoise.o
diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
index b44093d21b..c53cb2154e 100644
--- a/libavfilter/allfilters.c
+++ b/libavfilter/allfilters.c
@@ -139,6 +139,7 @@ extern AVFilter ff_vf_ass;
 extern AVFilter ff_vf_atadenoise;
 extern AVFilter ff_vf_avgblur;
 extern AVFilter ff_vf_avgblur_opencl;
+extern AVFilter ff_vf_avgblur_vulkan;
 extern AVFilter ff_vf_bbox;
 extern AVFilter ff_vf_bench;
 extern AVFilter ff_vf_bitplanenoise;
diff --git a/libavfilter/vf_avgblur_vulkan.c b/libavfilter/vf_avgblur_vulkan.c
new file mode 100644
index 0000000000..5b89ae0718
--- /dev/null
+++ b/libavfilter/vf_avgblur_vulkan.c
@@ -0,0 +1,343 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/opt.h"
+#include "vulkan.h"
+#include "internal.h"
+
+typedef struct AvgBlurVulkanContext {
+    VulkanFilterContext vkctx;
+
+    int initialized;
+    FFVkExecContext exec;
+
+    /* Shader updators, must be in the main filter struct */
+    VkDescriptorImageInfo input_images[3];
+    VkDescriptorImageInfo output_images[3];
+
+    int size_x;
+    int size_y;
+    int planes;
+} AvgBlurVulkanContext;
+
+static const char blur_kernel[] = {
+    C(0, #define CACHE_SIZE (ivec2(gl_WorkGroupSize) + FILTER_RADIUS*2)        )
+    C(0, shared vec4 cache[AREA(CACHE_SIZE)];                                  )
+    C(0,                                                                       )
+    C(0, void blur_kernel(int idx, ivec2 pos)                                  )
+    C(0, {                                                                     )
+    C(1,     ivec2 d;                                                          )
+    C(1,     const ivec2 s = CACHE_SIZE;                                       )
+    C(1,     const ivec2 w = ivec2(gl_WorkGroupSize);                          )
+    C(1,     const ivec2 l = ivec2(gl_LocalInvocationID.xy);                   )
+    C(1,                                                                       )
+    C(1,     for (d.y = l.y; d.y < s.y; d.y += w.y) {                          )
+    C(2,         for (d.x = l.x; d.x < s.x; d.x += w.x) {                      )
+    C(3,             const ivec2 np = pos + d - l - FILTER_RADIUS;             )
+    C(3,             cache[d.y*s.x + d.x] = imageLoad(input_img[idx], np);     )
+    C(2,         }                                                             )
+    C(1,     }                                                                 )
+    C(0,                                                                       )
+    C(1,     barrier();                                                        )
+    C(0,                                                                       )
+    C(1,     vec4 avg = vec4(0.0f);                                            )
+    C(1,     ivec2 start = ivec2(0);                                           )
+    C(1,     ivec2 end = FILTER_RADIUS*2 + 1;                                  )
+    C(1,     for (d.y = start.y; d.y < end.y; d.y++)                           )
+    C(2,         for (d.x = start.x; d.x < end.x; d.x++)                       )
+    C(3,              avg += cache[(l.y + d.y)*s.x + l.x + d.x];               )
+    C(0,                                                                       )
+    C(1,     avg /= AREA(end - start);                                         )
+    C(1,     imageStore(output_img[idx], pos, avg);                            )
+    C(0, }                                                                     )
+};
+
+static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
+{
+    int err;
+    AvgBlurVulkanContext *s = ctx->priv;
+
+    { /* Create the shader */
+        const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+        SPIRVShader *shd = ff_vk_init_shader(ctx, "avgblur_compute",
+                                             VK_SHADER_STAGE_COMPUTE_BIT);
+        ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 16, 16, 1 });
+
+        VulkanDescriptorSetBinding desc_i[2] = {
+            {
+                .name       = "input_img",
+                .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.input_format),
+                .mem_quali  = "readonly",
+                .dimensions = 2,
+                .elems      = planes,
+                .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+                .updater    = s->input_images,
+            },
+            {
+                .name       = "output_img",
+                .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+                .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+                .mem_quali  = "writeonly",
+                .dimensions = 2,
+                .elems      = planes,
+                .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
+                .updater    = s->output_images,
+            },
+        };
+
+        RET(ff_vk_add_descriptor_set(ctx, shd, desc_i, 2, 0)); /* set 0 */
+
+        GLSLF(0, #define FILTER_RADIUS ivec2(%i, %i),     s->size_x, s->size_y);
+        GLSLD(   blur_kernel                                                  );
+        GLSLC(0, void main()                                                  );
+        GLSLC(0, {                                                            );
+        GLSLC(1,     ivec2 pos = ivec2(gl_GlobalInvocationID.xy);             );
+        GLSLF(1,     for (int i = 0; i < %i; i++) {                    ,planes);
+        GLSLC(2,         if (!IS_WITHIN(pos, imageSize(input_img[i]))) {      );
+        GLSLC(3,             barrier();                                       );
+        GLSLC(3,             continue;                                        );
+        GLSLC(2,         }                                                    );
+        GLSLC(2,         else barrier();                                      ); /* Workaround */
+        GLSLF(2,         if ((0x%x & (1 << i)) != 0) {              ,s->planes);
+        GLSLC(3,             blur_kernel(i, pos);                             );
+        GLSLC(2,         } else {                                             );
+        GLSLC(3,             const vec4 val = imageLoad(input_img[i], pos);   );
+        GLSLC(3,             imageStore(output_img[i], pos, val);             );
+        GLSLC(2,         }                                                    );
+        GLSLC(1,     }                                                        );
+        GLSLC(0, }                                                            );
+
+        RET(ff_vk_compile_shader(ctx, shd, "main"));
+    }
+
+    RET(ff_vk_init_pipeline_layout(ctx));
+
+    /* Execution context */
+    RET(ff_vk_create_exec_ctx(ctx, &s->exec,
+                              s->vkctx.hwctx->queue_family_comp_index));
+
+    /* The pipeline */
+    RET(ff_vk_init_compute_pipeline(ctx));
+
+    s->initialized = 1;
+
+    return 0;
+
+fail:
+    return err;
+}
+
+static int process_frames(AVFilterContext *avctx, AVVkFrame *out, AVVkFrame *in)
+{
+    int err;
+    AvgBlurVulkanContext *s = avctx->priv;
+    int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+    VkCommandBufferBeginInfo cmd_start = {
+        .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+        .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+    };
+
+    VkComponentMapping null_map = {
+        .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+        .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+    };
+
+    for (int i = 0; i < planes; i++) {
+        RET(ff_vk_create_imageview(avctx, &s->input_images[i].imageView, in,
+                                   ff_vk_plane_rep_fmt(s->vkctx.input_format, i),
+                                   ff_vk_aspect_flags(s->vkctx.input_format, i),
+                                   null_map, NULL));
+
+        RET(ff_vk_create_imageview(avctx, &s->output_images[i].imageView, out,
+                                   ff_vk_plane_rep_fmt(s->vkctx.output_format, i),
+                                   ff_vk_aspect_flags(s->vkctx.output_format, i),
+                                   null_map, NULL));
+
+        s->input_images[i].imageLayout  = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+        s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
+    }
+
+    ff_vk_update_descriptor_set(avctx, 0);
+
+    vkBeginCommandBuffer(s->exec.buf, &cmd_start);
+
+    {
+        VkImageMemoryBarrier bar[2] = {
+            {
+                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                .srcAccessMask = 0,
+                .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+                .oldLayout = in->layout,
+                .newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .image = in->img,
+                .subresourceRange.aspectMask = ff_vk_aspect_flags(s->vkctx.input_format, -1),
+                .subresourceRange.levelCount = 1,
+                .subresourceRange.layerCount = 1,
+            },
+            {
+                .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                .srcAccessMask = 0,
+                .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+                .oldLayout = out->layout,
+                .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+                .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+                .image = out->img,
+                .subresourceRange.aspectMask = ff_vk_aspect_flags(s->vkctx.output_format, -1),
+                .subresourceRange.levelCount = 1,
+                .subresourceRange.layerCount = 1,
+            },
+        };
+
+        vkCmdPipelineBarrier(s->exec.buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+                            VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
+                            0, NULL, 0, NULL, 2, bar);
+
+        in->layout  = bar[0].newLayout;
+        in->access  = bar[0].dstAccessMask;
+
+        out->layout = bar[1].newLayout;
+        out->access = bar[1].dstAccessMask;
+    }
+
+    vkCmdBindPipeline(s->exec.buf, VK_PIPELINE_BIND_POINT_COMPUTE, s->vkctx.pipeline);
+    vkCmdBindDescriptorSets(s->exec.buf, VK_PIPELINE_BIND_POINT_COMPUTE, s->vkctx.pipeline_layout, 0, s->vkctx.descriptor_sets_num, s->vkctx.desc_set, 0, 0);
+    vkCmdDispatch(s->exec.buf,
+                  FFALIGN(s->vkctx.output_width,  s->vkctx.shaders[0].local_size[0])/s->vkctx.shaders[0].local_size[0],
+                  FFALIGN(s->vkctx.output_height, s->vkctx.shaders[0].local_size[1])/s->vkctx.shaders[0].local_size[1], 1);
+
+    vkEndCommandBuffer(s->exec.buf);
+
+    VkSubmitInfo s_info = {
+        .sType                = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+        .commandBufferCount   = 1,
+        .pCommandBuffers      = &s->exec.buf,
+    };
+
+    VkResult ret = vkQueueSubmit(s->exec.queue, 1, &s_info, s->exec.fence);
+    if (ret != VK_SUCCESS) {
+        av_log(avctx, AV_LOG_ERROR, "Unable to submit command buffer: %s\n",
+               ff_vk_ret2str(ret));
+        return AVERROR_EXTERNAL;
+    } else {
+        vkWaitForFences(s->vkctx.hwctx->act_dev, 1, &s->exec.fence, VK_TRUE, UINT64_MAX);
+        vkResetFences(s->vkctx.hwctx->act_dev, 1, &s->exec.fence);
+    }
+
+fail:
+
+    for (int i = 0; i < planes; i++) {
+        ff_vk_destroy_imageview(avctx, s->input_images[i].imageView);
+        ff_vk_destroy_imageview(avctx, s->output_images[i].imageView);
+    }
+
+    return err;
+}
+
+static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
+{
+    int err;
+    AVFilterContext *ctx = link->dst;
+    AvgBlurVulkanContext *s = ctx->priv;
+    AVFilterLink *outlink = ctx->outputs[0];
+
+    AVFrame *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+    if (!out) {
+        err = AVERROR(ENOMEM);
+        goto fail;
+    }
+
+    if (!s->initialized)
+        RET(init_filter(ctx, in));
+
+    RET(process_frames(ctx, (AVVkFrame *)out->data[0],
+                            (AVVkFrame *) in->data[0]));
+
+    err = av_frame_copy_props(out, in);
+    if (err < 0)
+        goto fail;
+
+    av_frame_free(&in);
+
+    return ff_filter_frame(outlink, out);
+
+fail:
+    av_frame_free(&in);
+    av_frame_free(&out);
+    return err;
+}
+
+static void avgblur_vulkan_uninit(AVFilterContext *avctx)
+{
+    AvgBlurVulkanContext *s = avctx->priv;
+
+    ff_vk_free_exec_ctx(avctx, &s->exec);
+    ff_vk_filter_uninit(avctx);
+
+    s->initialized = 0;
+}
+
+#define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
+#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
+static const AVOption avgblur_vulkan_options[] = {
+    { "sizeX",  "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 2}, 0, 32, .flags = FLAGS },
+    { "planes", "Set planes to filter",  OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0,  0xF, .flags = FLAGS },
+    { "sizeY",  "Set vertical radius",   OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 2}, 0, 32, .flags = FLAGS },
+    { NULL },
+};
+
+AVFILTER_DEFINE_CLASS(avgblur_vulkan);
+
+static const AVFilterPad avgblur_vulkan_inputs[] = {
+    {
+        .name         = "default",
+        .type         = AVMEDIA_TYPE_VIDEO,
+        .filter_frame = &avgblur_vulkan_filter_frame,
+        .config_props = &ff_vk_filter_config_input,
+    },
+    { NULL }
+};
+
+static const AVFilterPad avgblur_vulkan_outputs[] = {
+    {
+        .name = "default",
+        .type = AVMEDIA_TYPE_VIDEO,
+        .config_props = &ff_vk_filter_config_output,
+    },
+    { NULL }
+};
+
+AVFilter ff_vf_avgblur_vulkan = {
+    .name           = "avgblur_vulkan",
+    .description    = NULL_IF_CONFIG_SMALL("Apply avgblur mask to input video"),
+    .priv_size      = sizeof(AvgBlurVulkanContext),
+    .init           = &ff_vk_filter_init,
+    .uninit         = &avgblur_vulkan_uninit,
+    .query_formats  = &ff_vk_filter_query_formats,
+    .inputs         = avgblur_vulkan_inputs,
+    .outputs        = avgblur_vulkan_outputs,
+    .priv_class     = &avgblur_vulkan_class,
+    .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
+};
-- 
2.17.0



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