[FFmpeg-devel] [PATCH 1/2] ffplay: convert float math to int math in calculate_display_rect
Marton Balint
cus at passwd.hu
Sun Nov 25 01:37:37 EET 2018
Signed-off-by: Marton Balint <cus at passwd.hu>
---
fftools/ffplay.c | 18 +++++++-----------
1 file changed, 7 insertions(+), 11 deletions(-)
diff --git a/fftools/ffplay.c b/fftools/ffplay.c
index ab1f9faccf..af72fbcc38 100644
--- a/fftools/ffplay.c
+++ b/fftools/ffplay.c
@@ -861,24 +861,20 @@ static void calculate_display_rect(SDL_Rect *rect,
int scr_xleft, int scr_ytop, int scr_width, int scr_height,
int pic_width, int pic_height, AVRational pic_sar)
{
- float aspect_ratio;
- int width, height, x, y;
+ AVRational aspect_ratio = pic_sar;
+ int64_t width, height, x, y;
- if (pic_sar.num == 0)
- aspect_ratio = 0;
- else
- aspect_ratio = av_q2d(pic_sar);
+ if (av_cmp_q(aspect_ratio, av_make_q(0, 1)) <= 0)
+ aspect_ratio = av_make_q(1, 1);
- if (aspect_ratio <= 0.0)
- aspect_ratio = 1.0;
- aspect_ratio *= (float)pic_width / (float)pic_height;
+ aspect_ratio = av_mul_q(aspect_ratio, av_make_q(pic_width, pic_height));
/* XXX: we suppose the screen has a 1.0 pixel ratio */
height = scr_height;
- width = lrint(height * aspect_ratio) & ~1;
+ width = av_rescale(height, aspect_ratio.num, aspect_ratio.den) & ~1;
if (width > scr_width) {
width = scr_width;
- height = lrint(width / aspect_ratio) & ~1;
+ height = av_rescale(width, aspect_ratio.den, aspect_ratio.num) & ~1;
}
x = (scr_width - width) / 2;
y = (scr_height - height) / 2;
--
2.16.4
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