[FFmpeg-devel] [PATCH v3 1/5] lavu/frame: Improve ROI documentation
Mark Thompson
sw at jkqxz.net
Tue Jun 4 02:19:01 EEST 2019
Clarify and add examples for the behaviour of the quantisation offset,
and define how multiple ranges should be handled.
---
libavutil/frame.h | 59 ++++++++++++++++++++++++++++++++++-------------
1 file changed, 43 insertions(+), 16 deletions(-)
diff --git a/libavutil/frame.h b/libavutil/frame.h
index 8aa3e88367..3fe6d75c8b 100644
--- a/libavutil/frame.h
+++ b/libavutil/frame.h
@@ -207,31 +207,58 @@ typedef struct AVFrameSideData {
} AVFrameSideData;
/**
- * Structure to hold Region Of Interest.
+ * Structure describing a single Region Of Interest.
*
- * self_size specifies the size of this data structure. This value
- * should be set to sizeof(AVRegionOfInterest). EINVAL is returned if self_size is zero.
+ * When multiple regions are defined in a single side-data block, they
+ * should be ordered from most to least important - some encoders are only
+ * capable of supporting a limited number of distinct regions, so will have
+ * to truncate the list.
*
- * Number of pixels to discard from the top/bottom/left/right border of
- * the frame to obtain the region of interest of the frame.
- * They are encoder dependent and will be extended internally
- * if the codec requires an alignment.
- * If the regions overlap, the last value in the list will be used.
- *
- * qoffset is quant offset, and base rule here:
- * returns EINVAL if AVRational.den is zero.
- * the value (num/den) range is [-1.0, 1.0], clamp to +-1.0 if out of range.
- * 0 means no picture quality change,
- * negative offset asks for better quality (and the best with value -1.0),
- * positive offset asks for worse quality (and the worst with value 1.0).
- * How to explain/implement the different quilaity requirement is encoder dependent.
+ * When overlapping regions are defined, the first region containing a given
+ * area of the frame applies.
*/
typedef struct AVRegionOfInterest {
+ /**
+ * Must be set to the size of this data structure (that is,
+ * sizeof(AVRegionOfInterest)).
+ */
uint32_t self_size;
+ /**
+ * Distance in pixels from the top edge of the frame to the top and
+ * bottom edges and from the left edge of the frame to the left and
+ * right edges of the rectangle defining this region of interest.
+ *
+ * The constraints on a region are encoder dependent, so the region
+ * actually affected may be slightly larger for alignment or other
+ * reasons.
+ */
int top;
int bottom;
int left;
int right;
+ /**
+ * Quantisation offset.
+ *
+ * Must be in the range -1 to +1. A value of zero indicates no quality
+ * change. A negative value asks for better quality (less quantisation),
+ * while a positive value asks for worse quality (greater quantisation).
+ *
+ * The range is calibrated so that the extreme values indicate the
+ * largest possible offset - if the rest of the frame is encoded with the
+ * worst possible quality, an offset of -1 indicates that this region
+ * should be encoded with the best possible quality anyway. Intermediate
+ * values are then interpolated in some codec-dependent way.
+ *
+ * For example, in 10-bit H.264 the quantisation parameter varies between
+ * -12 and 51. A typical qoffset value of -1/10 therefore indicates that
+ * this region should be encoded with a QP around one-tenth of the full
+ * range better than the rest of the frame. So, if most of the frame
+ * were to be encoded with a QP of around 30, this region would get a QP
+ * of around 24 (an offset of approximately -1/10 * (51 - -12) = -6.3).
+ * An extreme value of -1 would indicate that this region should be
+ * encoded with the best possible quality regardless of the treatment of
+ * the rest of the frame - that is, should be encoded at a QP of -12.
+ */
AVRational qoffset;
} AVRegionOfInterest;
--
2.20.1
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