[FFmpeg-devel] [PATCH 1/2] lavf/vf_vpp_qsv: add transpose support for QSV VPP
Fu, Linjie
linjie.fu at intel.com
Mon Mar 18 07:34:33 EET 2019
> -----Original Message-----
> From: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] On Behalf
> Of Mark Thompson
> Sent: Sunday, March 17, 2019 21:59
> To: ffmpeg-devel at ffmpeg.org
> Subject: Re: [FFmpeg-devel] [PATCH 1/2] lavf/vf_vpp_qsv: add transpose
> support for QSV VPP
>
> On 15/03/2019 16:34, Linjie Fu wrote:
> > Add transpose support for qsv_vpp:
> > - rotation: [0, 3] support clockwise rotation of 0, 90, 180, 270;
> > - mirror: [0, 1] support horizontal mirroring;
> >
> > ffmpeg -hwaccel qsv -v verbose -c:v h264_qsv -i input.h264
> > -vf 'format=qsv,vpp_qsv=rotation=1' -c:v h264_qsv output.h264
> > ffmpeg -hwaccel qsv -v verbose -c:v h264_qsv -i input.h264
> > -vf 'format=qsv,vpp_qsv=mirror=1' -c:v h264_qsv output.h264
> > ffmpeg -hwaccel qsv -v verbose -c:v h264_qsv -i input.h264
> > -vf 'format=qsv,vpp_qsv=rotation=2,vpp_qsv=mirror=1' -c:v h264_qsv
> output.h264
> >
> > Signed-off-by: Linjie Fu <linjie.fu at intel.com>
> > ---
> > libavfilter/vf_vpp_qsv.c | 45
> ++++++++++++++++++++++++++++++++++++++--
> > 1 file changed, 43 insertions(+), 2 deletions(-)
> >
> > diff --git a/libavfilter/vf_vpp_qsv.c b/libavfilter/vf_vpp_qsv.c
> > index 41a9f38962..edbe944321 100644
> > --- a/libavfilter/vf_vpp_qsv.c
> > +++ b/libavfilter/vf_vpp_qsv.c
> > @@ -41,7 +41,9 @@
> > #define FLAGS (AV_OPT_FLAG_VIDEO_PARAM |
> AV_OPT_FLAG_FILTERING_PARAM)
> >
> > /* number of video enhancement filters */
> > -#define ENH_FILTERS_COUNT (5)
> > +#define ENH_FILTERS_COUNT (7)
> > +#define QSV_HAVE_ROTATION QSV_VERSION_ATLEAST(1, 17)
> > +#define QSV_HAVE_MIRRORING QSV_VERSION_ATLEAST(1, 19)
> >
> > typedef struct VPPContext{
> > const AVClass *class;
> > @@ -54,6 +56,8 @@ typedef struct VPPContext{
> > mfxExtVPPDenoise denoise_conf;
> > mfxExtVPPDetail detail_conf;
> > mfxExtVPPProcAmp procamp_conf;
> > + mfxExtVPPRotation rotation_conf;
> > + mfxExtVPPMirroring mirroring_conf;
> >
> > int out_width;
> > int out_height;
> > @@ -70,6 +74,9 @@ typedef struct VPPContext{
> > int crop_x;
> > int crop_y;
> >
> > + int rotation; /* rotation mode : 0=0, 1=90, 2=180, 3=270 */
> > + int mirror; /* mirror mode : 0=off, 1=HORIZONTAL */
> > +
> > /* param for the procamp */
> > int procamp; /* enable procamp */
> > float hue;
> > @@ -95,6 +102,9 @@ static const AVOption options[] = {
> > { "contrast", "ProcAmp contrast", OFFSET(contrast),
> AV_OPT_TYPE_FLOAT, { .dbl = 1.0 }, 0.0, 10.0, .flags = FLAGS},
> > { "brightness", "ProcAmp brightness", OFFSET(brightness),
> AV_OPT_TYPE_FLOAT, { .dbl = 0.0 }, -100.0, 100.0, .flags = FLAGS},
> >
> > + { "rotation", "clockwise rotation: 90 * [0, 3]", OFFSET(rotation),
> AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 3, .flags = FLAGS},
> > + { "mirror", "horizontal mirror [0, 1]", OFFSET(mirror),
> AV_OPT_TYPE_INT, { .i64 = 0 }, 0, 1, .flags = FLAGS},
>
> Please use the same names as other filters doing transpose/rotate
> operations.
>
Is it acceptable updating the names into "rotate" and "hflip" separately?
Or they should be combined into "transpose" like vaapi_transpose does?
>
> I think there should be something to make the default behaviour for the
> cases where you would expect the axes to be swapped to do that. It would
> be surprising for rotating a portait 1080x1920 input to produce a squashed
> 1080x1920 output rather than 1920x1080.
Thanks, will add FFSWAP(int, vpp->out_width, vpp->out_height) to swap width
and height for clock/cclock rotation.
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