[FFmpeg-devel] [PATCH] lavc/qsvenc: expose low_power option in H264 QSV

Fu, Linjie linjie.fu at intel.com
Tue Mar 26 07:45:07 EET 2019


> -----Original Message-----
> From: Li, Zhong
> Sent: Tuesday, March 26, 2019 12:02
> To: FFmpeg development discussions and patches <ffmpeg-
> devel at ffmpeg.org>
> Cc: Fu, Linjie <linjie.fu at intel.com>
> Subject: RE: [FFmpeg-devel] [PATCH] lavc/qsvenc: expose low_power option
> in H264 QSV
> 
> > From: ffmpeg-devel [mailto:ffmpeg-devel-bounces at ffmpeg.org] On
> Behalf
> > Of Linjie Fu
> > Sent: Monday, March 25, 2019 9:32 PM
> > To: ffmpeg-devel at ffmpeg.org
> > Cc: Fu, Linjie <linjie.fu at intel.com>
> > Subject: [FFmpeg-devel] [PATCH] lavc/qsvenc: expose low_power option
> in
> > H264 QSV
> >
> > Always exposes low_power option for h264 qsv, and reports a warning if
> > VDENC is not supported with current version of MSDK.
> >
> > Signed-off-by: Linjie Fu <linjie.fu at intel.com>
> > ---
> >  libavcodec/qsvenc.c      | 11 ++++++++++-
> >  libavcodec/qsvenc_h264.c |  2 --
> >  2 files changed, 10 insertions(+), 3 deletions(-)
> >
> > diff --git a/libavcodec/qsvenc.c b/libavcodec/qsvenc.c index
> > 5aa020d47b..8264d0a413 100644
> > --- a/libavcodec/qsvenc.c
> > +++ b/libavcodec/qsvenc.c
> > @@ -495,9 +495,18 @@ static int init_video_param(AVCodecContext
> *avctx,
> > QSVEncContext *q)
> >          }
> >      }
> >
> > +    if (q->low_power) {
> >  #if QSV_HAVE_VDENC
> > -    q->param.mfx.LowPower           = q->low_power ?
> > MFX_CODINGOPTION_ON : MFX_CODINGOPTION_OFF;
> > +        q->param.mfx.LowPower = MFX_CODINGOPTION_ON; #else
> > +        av_log(avctx, AV_LOG_WARNING, "The QSV VDENC option is "
> > +                            "not supported with this MSDK
> > version.\n");
> 
> VDEnc is driver and hardware scope should not be exposed in FFmpeg level.
> Lower power is easier for user to understand, and it is the option user set. So
> I believe the would be better to change the log to be
> "low power mode is not supported ..."
> 
It's true "low power" is better, will update.
> > +        q->low_power = 0;
> > +        q->param.mfx.LowPower = MFX_CODINGOPTION_OFF;
> >  #endif
> > +    } else
> > +        q->param.mfx.LowPower = MFX_CODINGOPTION_OFF;
> 
> The rest LGTM


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