[FFmpeg-devel] [PATCH v1] avfilter/vf_vaguedenoiser: use fabsf() instead of FFABS()

Limin Wang lance.lmwang at gmail.com
Fri Nov 8 04:09:32 EET 2019


On Wed, Nov 06, 2019 at 08:10:53PM +0100, Carl Eugen Hoyos wrote:
> Am Mi., 6. Nov. 2019 um 12:04 Uhr schrieb Limin Wang <lance.lmwang at gmail.com>:
> >
> > On Wed, Nov 06, 2019 at 11:11:08AM +0100, Carl Eugen Hoyos wrote:
> > > Am Mi., 6. Nov. 2019 um 10:31 Uhr schrieb <lance.lmwang at gmail.com>:
> > > >
> > > > From: Limin Wang <lance.lmwang at gmail.com>
> > > >
> > > > Signed-off-by: Limin Wang <lance.lmwang at gmail.com>
> > > > ---
> > > >  libavfilter/vf_vaguedenoiser.c | 6 +++---
> > > >  1 file changed, 3 insertions(+), 3 deletions(-)
> > > >
> > > > diff --git a/libavfilter/vf_vaguedenoiser.c b/libavfilter/vf_vaguedenoiser.c
> > > > index a68f7626e6..75a58c363b 100644
> > > > --- a/libavfilter/vf_vaguedenoiser.c
> > > > +++ b/libavfilter/vf_vaguedenoiser.c
> > > > @@ -335,7 +335,7 @@ static void hard_thresholding(float *block, const int width, const int height,
> > > >
> > > >      for (y = 0; y < height; y++) {
> > > >          for (x = 0; x < width; x++) {
> > > > -            if (FFABS(block[x]) <= threshold)
> > > > +            if (fabsf(block[x]) <= threshold)
> > > >                  block[x] *= frac;
> > > >          }
> > > >          block += stride;
> > > > @@ -359,7 +359,7 @@ static void soft_thresholding(float *block, const int width, const int height, c
> > > >      for (y = 0; y < height; y++) {
> > > >          const int x0 = (y < h) ? w : 0;
> > > >          for (x = x0; x < width; x++) {
> > > > -            const float temp = FFABS(block[x]);
> > > > +            const float temp = fabsf(block[x]);
> > > >              if (temp <= threshold)
> > > >                  block[x] *= frac;
> > > >              else
> > > > @@ -380,7 +380,7 @@ static void qian_thresholding(float *block, const int width, const int height,
> > > >
> > > >      for (y = 0; y < height; y++) {
> > > >          for (x = 0; x < width; x++) {
> > > > -            const float temp = FFABS(block[x]);
> > > > +            const float temp = fabsf(block[x]);
> > > >              if (temp <= threshold) {
> > > >                  block[x] *= frac;
> > > >              } else {
> > >
> > > Please add a sentence to the commit message that explains why this
> > > change is a good idea.
> >
> > block is float type, so I think it's better to use fabsf, isn't right?
> 
> Looking at the definition of FFABS(), I don't think this is correct.

Below is one old commit log to describe about it. What's the result for the discussion?


commit 8507b98c10d948653375400e2b0a3d4389f74be4
Author: Ganesh Ajjanagadde <gajjanagadde at gmail.com>
Date:   Mon Oct 12 01:30:22 2015 -0400

    avfilter,swresample,swscale: use fabs, fabsf instead of FFABS

    It is well known that fabs and fabsf are at least as fast and sometimes
    faster than the FFABS macro, at least on the gcc+glibc combination.
    For instance, see the reference:
    http://patchwork.sourceware.org/patch/6735/.
    This was a patch to glibc in order to remove their usages of a macro.

    The reason essentially boils down to fabs using the __builtin_fabs of
    the compiler, while FFABS needs to infer to not use a branch and to
    simply change the sign bit. Usually the inference works, but sometimes
    it does not. This may be easily checked by looking at the asm.

    This also has the added benefit of reducing macro usage, which has
    problems with side-effects.

    Note that avcodec is not handled here, as it is huge and
    most things there are integer arithmetic anyway.

    Tested with FATE.

    Reviewed-by: Clément Bœsch <u at pkh.me>
    Signed-off-by: Ganesh Ajjanagadde <gajjanagadde at gmail.com>



> 
> Carl Eugen
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