[FFmpeg-devel] [PATCH] avcodec/zmbvenc: Correct offset in buffer

Michael Niedermayer michael at niedermayer.cc
Sat Oct 12 14:24:32 EEST 2019


On Thu, Oct 10, 2019 at 01:38:32PM +0200, Tomas Härdin wrote:
> tor 2019-10-10 klockan 11:47 +0200 skrev Andreas Rheinhardt:
> > zmbvenc allocates a buffer for a picture with padding on all four sides:
> > The stride is choosen so large that it already contains padding on the
> > right; the height also includes padding rows. The padding on the right
> > of each row is also reused as padding for the left of the next row. So
> > one still needs to add padding on the left for the first row. This is done
> > by offsetting the actual pointer used to access the picture from the
> > pointer returned by av_mallocz and the formula for this offset was
> > wrong, because it ignored that a pixel can take more than one byte when
> > calculating the offset resulting from the left padding of the first row.
> > 
> > This fixes accesses outside of the allocated buffer that were reported
> > in tickets #7980 and #7994. No writes were ever attempted outside of
> > the buffer.
> > 
> > Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at gmail.com>
> > ---
> >  libavcodec/zmbvenc.c | 2 +-
> >  1 file changed, 1 insertion(+), 1 deletion(-)
> > 
> > diff --git a/libavcodec/zmbvenc.c b/libavcodec/zmbvenc.c
> > index 0e22ce687f..319381dd48 100644
> > --- a/libavcodec/zmbvenc.c
> > +++ b/libavcodec/zmbvenc.c
> > @@ -409,7 +409,7 @@ static av_cold int encode_init(AVCodecContext *avctx)
> >       */
> >      c->pstride = FFALIGN((avctx->width + c->lrange) * c->bypp, 16);
> >      prev_size = FFALIGN(c->lrange * c->bypp, 16) + c->pstride * (c->lrange + avctx->height + c->urange);
> > -    prev_offset = FFALIGN(c->lrange, 16) + c->pstride * c->lrange;
> > +    prev_offset = FFALIGN(c->lrange * c->bypp, 16) + c->pstride * c->lrange;
> >      if (!(c->prev_buf = av_mallocz(prev_size))) {
> >          av_log(avctx, AV_LOG_ERROR, "Can't allocate picture.\n");
> >          return AVERROR(ENOMEM);
> 
> Looks OK.

will apply

thx

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