[FFmpeg-devel] [PATCH 1/2] avcodec/v4l2_buffers: Fix infinite loop
Andriy Gelman
andriy.gelman at gmail.com
Sun Oct 27 06:19:46 EET 2019
From: Andriy Gelman <andriy.gelman at gmail.com>
This part of the code counts the number of planes returned by the v4l2
device for each queried capture/output buffer.
When testing the GPU h264 encoder on Nvidia's Jetson Nano, this caused an
infinite loop because avbuf->buf.length included some empty buffers (i.e.
where avbuf->buf.m.planes[i].length = 0), meaning that the counter was
never incremented and break was never reached.
This is fixed in the commit by using a well defined iteration range.
---
libavcodec/v4l2_buffers.c | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/libavcodec/v4l2_buffers.c b/libavcodec/v4l2_buffers.c
index e301dcd6bd..dc1b9eaf24 100644
--- a/libavcodec/v4l2_buffers.c
+++ b/libavcodec/v4l2_buffers.c
@@ -511,11 +511,9 @@ int ff_v4l2_buffer_initialize(V4L2Buffer* avbuf, int index)
if (V4L2_TYPE_IS_MULTIPLANAR(ctx->type)) {
avbuf->num_planes = 0;
- for (;;) {
- /* in MP, the V4L2 API states that buf.length means num_planes */
- if (avbuf->num_planes >= avbuf->buf.length)
- break;
- if (avbuf->buf.m.planes[avbuf->num_planes].length)
+ /* in MP, the V4L2 API states that buf.length means num_planes */
+ for (i = 0; i < avbuf->buf.length; i++) {
+ if (avbuf->buf.m.planes[i].length)
avbuf->num_planes++;
}
} else
--
2.23.0
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