[FFmpeg-devel] [PATCH v2 3/4] libavcodec/qsv: enabling d3d11va support, added mfxhdlpair

Steve Lhomme robux4 at ycbcr.xyz
Tue Apr 21 13:25:30 EEST 2020


Mostly the same remarks as for 2/4 regarding the uneeded loop and 
uninitialized handle_type, plus comments below.

On 2020-04-15 15:07, artem.galin at gmail.com wrote:
> From: Artem Galin <artem.galin at intel.com>
> 
> Adding DX11 relevant device type checks and adjusting callbacks with
> proper MediaSDK pair type support.
> 
> Extending structure for proper MediaSDK pair type support.
> 
> Signed-off-by: Artem Galin <artem.galin at intel.com>
> ---
>   libavcodec/qsv.c          | 52 ++++++++++++++++++++++++++++++++++++---
>   libavcodec/qsv_internal.h |  1 +
>   2 files changed, 49 insertions(+), 4 deletions(-)
> 
> diff --git a/libavcodec/qsv.c b/libavcodec/qsv.c
> index db98c75073..ceef1b7fd9 100644
> --- a/libavcodec/qsv.c
> +++ b/libavcodec/qsv.c
> @@ -36,6 +36,8 @@
>   #include "avcodec.h"
>   #include "qsv_internal.h"
>   
> +#define MFX_IMPL_VIA_MASK(impl) (0x0f00 & (impl))
> +
>   #if QSV_VERSION_ATLEAST(1, 12)
>   #include "mfx/mfxvp8.h"
>   #endif
> @@ -221,8 +223,15 @@ int ff_qsv_find_surface_idx(QSVFramesContext *ctx, QSVFrame *frame)
>       int i;
>       for (i = 0; i < ctx->nb_mids; i++) {
>           QSVMid *mid = &ctx->mids[i];
> +#if CONFIG_VAAPI
>           if (mid->handle == frame->surface.Data.MemId)
>               return i;
> +#else
> +        mfxHDLPair *pair = (mfxHDLPair*)frame->surface.Data.MemId;
> +        if ((mid->handle_pair.first == pair->first) &&
> +            (mid->handle_pair.second == pair->second))
> +            return i;
> +#endif
>       }
>       return AVERROR_BUG;
>   }
> @@ -362,7 +371,11 @@ static int ff_qsv_set_display_handle(AVCodecContext *avctx, QSVSession *qs)
>   int ff_qsv_init_internal_session(AVCodecContext *avctx, QSVSession *qs,
>                                    const char *load_plugins, int gpu_copy)
>   {
> +#ifdef AVCODEC_QSV_LINUX_SESSION_HANDLE
>       mfxIMPL          impl = MFX_IMPL_AUTO_ANY;
> +#else
> +    mfxIMPL          impl = MFX_IMPL_AUTO_ANY | MFX_IMPL_VIA_D3D11;

Why is this needed ? If D3D11 is available it should pick it, no ? Does 
it mean you can favor D3D11 over D3D9 ?

> +#endif
>       mfxVersion        ver = { { QSV_VERSION_MINOR, QSV_VERSION_MAJOR } };
>       mfxInitParam init_par = { MFX_IMPL_AUTO_ANY };
>   
> @@ -449,11 +462,19 @@ static AVBufferRef *qsv_create_mids(AVBufferRef *hw_frames_ref)
>           return NULL;
>       }
>   
> +#if CONFIG_VAAPI
>       for (i = 0; i < nb_surfaces; i++) {
>           QSVMid *mid = &mids[i];
>           mid->handle        = frames_hwctx->surfaces[i].Data.MemId;
>           mid->hw_frames_ref = hw_frames_ref1;
>       }
> +#else
> +    for (i = 0; i < nb_surfaces; i++) {
> +        QSVMid *mid = &mids[i];
> +        mid->handle_pair   = *((mfxHDLPair*)frames_hwctx->surfaces[i].Data.MemId);
> +        mid->hw_frames_ref = hw_frames_ref1;
> +    }
> +#endif
>   
>       return mids_buf;
>   }
> @@ -628,7 +649,11 @@ static mfxStatus qsv_frame_lock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr)
>           goto fail;
>   
>       qsv_mid->surf.Info = hw_frames_hwctx->surfaces[0].Info;
> +#if CONFIG_VAAPI
>       qsv_mid->surf.Data.MemId = qsv_mid->handle;
> +#else
> +    qsv_mid->surf.Data.MemId = &qsv_mid->handle_pair;
> +#endif
>   
>       /* map the data to the system memory */
>       ret = av_hwframe_map(qsv_mid->locked_frame, qsv_mid->hw_frame,
> @@ -661,7 +686,17 @@ static mfxStatus qsv_frame_unlock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr)
>   static mfxStatus qsv_frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl)
>   {
>       QSVMid *qsv_mid = (QSVMid*)mid;
> +#if CONFIG_VAAPI
>       *hdl = qsv_mid->handle;
> +#else
> +    mfxHDLPair *pair_dst = (mfxHDLPair*)hdl;
> +    mfxHDLPair *pair_src = (mfxHDLPair*)&qsv_mid->handle_pair;
> +
> +    pair_dst->first = pair_src->first;
> +
> +    if (pair_src->second != (mfxMemId)MFX_INFINITE)
> +        pair_dst->second = pair_src->second;
> +#endif
>       return MFX_ERR_NONE;
>   }
>   
> @@ -695,11 +730,20 @@ int ff_qsv_init_session_device(AVCodecContext *avctx, mfxSession *psession,
>           return ff_qsv_print_error(avctx, err,
>                                     "Error querying the session attributes");
>   
> +    if (MFX_IMPL_VIA_D3D11 == MFX_IMPL_VIA_MASK(impl)) {
> +        handle_type = MFX_HANDLE_D3D11_DEVICE;
> +    } else if (MFX_IMPL_VIA_D3D9 == MFX_IMPL_VIA_MASK(impl)) {
> +        handle_type = MFX_HANDLE_D3D9_DEVICE_MANAGER;
> +    } else if (MFX_IMPL_VIA_VAAPI == MFX_IMPL_VIA_MASK(impl)) {
> +        handle_type = MFX_HANDLE_VA_DISPLAY;
> +    }
> +
>       for (i = 0; i < FF_ARRAY_ELEMS(handle_types); i++) {
> -        err = MFXVideoCORE_GetHandle(parent_session, handle_types[i], &handle);
> -        if (err == MFX_ERR_NONE) {
> -            handle_type = handle_types[i];
> -            break;
> +        if (handle_types[i] == handle_type) {
> +            err = MFXVideoCORE_GetHandle(parent_session, handle_types[i], &handle);
> +            if (err == MFX_ERR_NONE) {
> +                break;
> +            }
>           }
>           handle = NULL;
>       }
> diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h
> index 6489836a67..7a4a66e9d6 100644
> --- a/libavcodec/qsv_internal.h
> +++ b/libavcodec/qsv_internal.h
> @@ -61,6 +61,7 @@
>   typedef struct QSVMid {
>       AVBufferRef *hw_frames_ref;
>       mfxHDL handle;
> +    mfxHDLPair handle_pair;
>   
>       AVFrame *locked_frame;
>       AVFrame *hw_frame;
> -- 
> 2.26.0
> 
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