[FFmpeg-devel] [PATCH v4]libavfilter/asrc_atone.c : generate algorithmic music
Paul B Mahol
onemda at gmail.com
Wed Aug 19 17:23:18 EEST 2020
On 8/19/20, Nicolas George <george at nsup.org> wrote:
> Ashutosh Pradhan (12020-08-18):
>> Generate algorithmic music using riffs, lindenmayer systems, cellular
>> automaton and rhythm algorithms.
>> Fixed the error that was causing segmentation fault in the previous
>> patch.
>
> Thanks. (But this last sentence should be below the --- in the mail, not
> in the commit message.)
>
> I also notice that the output with the options given in example is much
> more interesting than the default, and can justify the usefulness of the
> filter. Good job!
>
> Two points:
>
> - Since it uses fluidsynth, the filter would probably better be called
> like that, especially since it does not produces tones but almost-real
> instrument sounds. Let us keep "atone" for a 100% internal
> implementation.
Hmm, something about fluidsynthsounds?
>
> - I would really appreciate an answer to this question:
>
>>> Since you know the API best, could you say in a few words how hard it
>>> would be to get rid of fluidsynth and use an internal synthesizer
>>> instead?
Writing excellent synthesizer is not trivial task.
>
> Regards,
>
> --
> Nicolas George
>
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