[FFmpeg-devel] [PATCH v2 0/2] Simon & Schuster Interactive VAG demuxer + decoder.

Paul B Mahol onemda at gmail.com
Thu Feb 6 10:55:41 EET 2020


LGTM

On 2/6/20, Zane van Iperen <zane at zanevaniperen.com> wrote:
> Hi all,
>
> This patchset adds support for the VAG container and ADPCM variant used
> by some Simon & Schuster Interactive games such as 'Real War',
> and 'Real War: Rogue States'.
>
> It has been tested against VAG files from both games.
>
> v2:
>   - simplify the demuxer
>   - fix error in header structure
>
> Some things to note:
> * SSI's VAG has no relation to the existing PS2 VAG.
>   I've named it 'kvag' (after its tag), but am open to suggestions if this
>   is inappropriate (ssi_vag?).
>
> Zane
>
>
> Zane van Iperen (2):
>   avcodec: add decoder for Simon & Schuster Interactive's ADPCM variant
>   avformat: add demuxer for Simon & Schuster Interactive's VAG format
>
>  libavcodec/Makefile      |   1 +
>  libavcodec/adpcm.c       |  10 ++++
>  libavcodec/allcodecs.c   |   1 +
>  libavcodec/avcodec.h     |   1 +
>  libavcodec/codec_desc.c  |   7 +++
>  libavcodec/version.h     |   4 +-
>  libavformat/Makefile     |   1 +
>  libavformat/allformats.c |   1 +
>  libavformat/kvag.c       | 117 +++++++++++++++++++++++++++++++++++++++
>  libavformat/version.h    |   2 +-
>  10 files changed, 142 insertions(+), 3 deletions(-)
>  create mode 100644 libavformat/kvag.c
>
> --
> 2.17.1
>
>
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