[FFmpeg-devel] [PATCH 1/2] avcodec: add decoder for Rayman 2's ADPCM variant

Zane van Iperen zane at zanevaniperen.com
Mon Feb 17 11:13:16 EET 2020


Adds support for the ADPCM variant used in Rayman 2's files.

Signed-off-by: Zane van Iperen <zane at zanevaniperen.com>
---
 libavcodec/Makefile     |  1 +
 libavcodec/adpcm.c      | 24 ++++++++++++++++++++++++
 libavcodec/allcodecs.c  |  1 +
 libavcodec/avcodec.h    |  1 +
 libavcodec/codec_desc.c |  7 +++++++
 libavcodec/version.h    |  2 +-
 6 files changed, 35 insertions(+), 1 deletion(-)

diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 46da42570f..f2facab652 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -834,6 +834,7 @@ OBJS-$(CONFIG_ADPCM_G726LE_DECODER)       += g726.o
 OBJS-$(CONFIG_ADPCM_G726LE_ENCODER)       += g726.o
 OBJS-$(CONFIG_ADPCM_IMA_AMV_DECODER)      += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_APC_DECODER)      += adpcm.o adpcm_data.o
+OBJS-$(CONFIG_ADPCM_IMA_APM_DECODER)      += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_DAT4_DECODER)     += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_DK3_DECODER)      += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_DK4_DECODER)      += adpcm.o adpcm_data.o
diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c
index f5d20ddd81..9ddcba6661 100644
--- a/libavcodec/adpcm.c
+++ b/libavcodec/adpcm.c
@@ -14,6 +14,7 @@
  * THP ADPCM decoder by Marco Gerards (mgerards at xs4all.nl)
  * Argonaut Games ADPCM decoder by Zane van Iperen (zane at zanevaniperen.com)
  * Simon & Schuster Interactive ADPCM decoder by Zane van Iperen (zane at zanevaniperen.com)
+ * Ubisoft ADPCM decoder by Zane van Iperen (zane at zanevaniperen.com)
  *
  * This file is part of FFmpeg.
  *
@@ -150,6 +151,14 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
             c->status[1].predictor = av_clip_intp2(AV_RL32(avctx->extradata + 4), 18);
         }
         break;
+    case AV_CODEC_ID_ADPCM_IMA_APM:
+        if (avctx->extradata && avctx->extradata_size >= 16) {
+            c->status[0].predictor  = AV_RN32(avctx->extradata +  0);
+            c->status[0].step_index = AV_RN32(avctx->extradata +  4);
+            c->status[1].predictor  = AV_RN32(avctx->extradata +  8);
+            c->status[1].step_index = AV_RN32(avctx->extradata + 12);
+        }
+        break;
     case AV_CODEC_ID_ADPCM_IMA_WS:
         if (avctx->extradata && avctx->extradata_size >= 2)
             c->vqa_version = AV_RL16(avctx->extradata);
@@ -168,6 +177,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
 
     switch(avctx->codec->id) {
         case AV_CODEC_ID_ADPCM_AICA:
+        case AV_CODEC_ID_ADPCM_IMA_APM:
         case AV_CODEC_ID_ADPCM_IMA_DAT4:
         case AV_CODEC_ID_ADPCM_IMA_QT:
         case AV_CODEC_ID_ADPCM_IMA_WAV:
@@ -665,6 +675,7 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
     case AV_CODEC_ID_ADPCM_YAMAHA:
     case AV_CODEC_ID_ADPCM_AICA:
     case AV_CODEC_ID_ADPCM_IMA_SSI:
+    case AV_CODEC_ID_ADPCM_IMA_APM:
         nb_samples = buf_size * 2 / ch;
         break;
     }
@@ -1227,6 +1238,18 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
             *samples++ = adpcm_ima_qt_expand_nibble(&c->status[st], v & 0x0F, 3);
         }
         break;
+    case AV_CODEC_ID_ADPCM_IMA_APM:
+        for (channel = 0, n = 0; bytestream2_get_bytes_left(&gb) > 0;) {
+            int v = bytestream2_get_byteu(&gb);
+            *samples_p[channel]++ = adpcm_ima_qt_expand_nibble(&c->status[channel], v >> 4, 3);
+            *samples_p[channel]++ = adpcm_ima_qt_expand_nibble(&c->status[channel], v & 0x0F, 3);
+            channel = (channel + 1) % avctx->channels;
+        }
+
+        /* Changing samples_p changes the frame itself. Undo any damage. */
+        for (channel = 0; channel < avctx->channels; channel++)
+            samples_p[channel] -= nb_samples;
+        break;
     case AV_CODEC_ID_ADPCM_IMA_OKI:
         while (bytestream2_get_bytes_left(&gb) > 0) {
             int v = bytestream2_get_byteu(&gb);
@@ -1965,6 +1988,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3,       sample_fmts_s16p, adpcm_ea_r3,
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS,      sample_fmts_s16p, adpcm_ea_xas,      "ADPCM Electronic Arts XAS");
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV,     sample_fmts_s16,  adpcm_ima_amv,     "ADPCM IMA AMV");
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC,     sample_fmts_s16,  adpcm_ima_apc,     "ADPCM IMA CRYO APC");
+ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APM,     sample_fmts_s16p, adpcm_ima_apm,     "ADPCM IMA Ubisoft APM");
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DAT4,    sample_fmts_s16,  adpcm_ima_dat4,    "ADPCM IMA Eurocom DAT4");
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3,     sample_fmts_s16,  adpcm_ima_dk3,     "ADPCM IMA Duck DK3");
 ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4,     sample_fmts_s16,  adpcm_ima_dk4,     "ADPCM IMA Duck DK4");
diff --git a/libavcodec/allcodecs.c b/libavcodec/allcodecs.c
index 103f34fd32..6f543ea96f 100644
--- a/libavcodec/allcodecs.c
+++ b/libavcodec/allcodecs.c
@@ -599,6 +599,7 @@ extern AVCodec ff_adpcm_g726le_encoder;
 extern AVCodec ff_adpcm_g726le_decoder;
 extern AVCodec ff_adpcm_ima_amv_decoder;
 extern AVCodec ff_adpcm_ima_apc_decoder;
+extern AVCodec ff_adpcm_ima_apm_decoder;
 extern AVCodec ff_adpcm_ima_dat4_decoder;
 extern AVCodec ff_adpcm_ima_dk3_decoder;
 extern AVCodec ff_adpcm_ima_dk4_decoder;
diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h
index 368341ba93..f9d1af6ef9 100644
--- a/libavcodec/avcodec.h
+++ b/libavcodec/avcodec.h
@@ -549,6 +549,7 @@ enum AVCodecID {
     AV_CODEC_ID_ADPCM_ARGO,
     AV_CODEC_ID_ADPCM_IMA_SSI,
     AV_CODEC_ID_ADPCM_ZORK,
+    AV_CODEC_ID_ADPCM_IMA_APM,
 
     /* AMR */
     AV_CODEC_ID_AMR_NB = 0x12000,
diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c
index 609c7501fd..c5c379885f 100644
--- a/libavcodec/codec_desc.c
+++ b/libavcodec/codec_desc.c
@@ -2318,6 +2318,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
         .long_name = NULL_IF_CONFIG_SMALL("ADPCM Zork"),
         .props     = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
     },
+    {
+        .id        = AV_CODEC_ID_ADPCM_IMA_APM,
+        .type      = AVMEDIA_TYPE_AUDIO,
+        .name      = "adpcm_ima_apm",
+        .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Ubisoft APM"),
+        .props     = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
+    },
 
     /* AMR */
     {
diff --git a/libavcodec/version.h b/libavcodec/version.h
index 5c8147f681..b534b9260d 100644
--- a/libavcodec/version.h
+++ b/libavcodec/version.h
@@ -28,7 +28,7 @@
 #include "libavutil/version.h"
 
 #define LIBAVCODEC_VERSION_MAJOR  58
-#define LIBAVCODEC_VERSION_MINOR  70
+#define LIBAVCODEC_VERSION_MINOR  71
 #define LIBAVCODEC_VERSION_MICRO 100
 
 #define LIBAVCODEC_VERSION_INT  AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
-- 
2.17.1




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