[FFmpeg-devel] [PATCH 0/2] Argonaut Games ASF and ADPCM decoding support
Zane van Iperen
zane at zanevaniperen.com
Sun Jan 19 05:11:26 EET 2020
Hi all,
This patchset adds support for the ASF container and ADPCM variant used by
some Argonaut Software games such as 'Croc! Legend of the Gobbos' and 'Croc 2'.
It has been tested against:
- ANISOUND/*.ASF from Croc 1
- music/*.asf from Croc 2
- FIGHT/SOUND/*.ASF from https://samples.ffmpeg.org/game-formats/brender/part2.zip
Zane
Zane van Iperen (2):
avcodec: add decoder for argonaut games' adpcm codec
avformat: add demuxer for argonaut games' ASF format
Changelog | 3 +-
doc/general.texi | 1 +
libavcodec/Makefile | 1 +
libavcodec/adpcm_argo.c | 264 +++++++++++++++++++++++++++++++++++++++
libavcodec/allcodecs.c | 1 +
libavcodec/avcodec.h | 1 +
libavcodec/codec_desc.c | 7 ++
libavcodec/version.h | 2 +-
libavformat/Makefile | 1 +
libavformat/allformats.c | 1 +
libavformat/argo_asf.c | 254 +++++++++++++++++++++++++++++++++++++
libavformat/version.h | 4 +-
12 files changed, 536 insertions(+), 4 deletions(-)
create mode 100644 libavcodec/adpcm_argo.c
create mode 100644 libavformat/argo_asf.c
--
2.17.1
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