[FFmpeg-devel] [PATCH v2 0/2] Argonaut Games ASF and ADPCM decoding support
Zane van Iperen
zane at zanevaniperen.com
Sun Jan 19 10:33:34 EET 2020
This patchset adds support for the ASF container and ADPCM variant used by
some Argonaut Software games such as 'Croc! Legend of the Gobbos' and 'Croc 2'.
Version 2 has fixes suggested in [1].
It has been tested against:
- ANISOUND/*.ASF from Croc 1
- music/*.asf from Croc 2
- FIGHT/SOUND/*.ASF from https://samples.ffmpeg.org/game-formats/brender/part2.zip
[1]: https://ffmpeg.org/pipermail/ffmpeg-devel/2020-January/255986.html
Zane
Zane van Iperen (2):
avcodec: add decoder for argonaut games' adpcm codec
avformat: add demuxer for argonaut games' ASF format
Changelog | 3 +-
doc/general.texi | 1 +
libavcodec/Makefile | 1 +
libavcodec/adpcm_argo.c | 264 +++++++++++++++++++++++++++++++++++++++
libavcodec/allcodecs.c | 1 +
libavcodec/avcodec.h | 1 +
libavcodec/codec_desc.c | 7 ++
libavcodec/version.h | 2 +-
libavformat/Makefile | 1 +
libavformat/allformats.c | 1 +
libavformat/argo_asf.c | 260 ++++++++++++++++++++++++++++++++++++++
libavformat/version.h | 4 +-
12 files changed, 542 insertions(+), 4 deletions(-)
create mode 100644 libavcodec/adpcm_argo.c
create mode 100644 libavformat/argo_asf.c
--
2.17.1
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