[FFmpeg-devel] [PATCH] avcodec/nvenc: Video Codec SDK 10 features support
hydra3333 at gmail.com
hydra3333 at gmail.com
Wed Jul 1 07:55:14 EEST 2020
> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of Soft Works
> Sent: Wednesday, July 1, 2020 1:34 PM
> To: Roman Arzumanyan <rarzumanyan at nvidia.com>; FFmpeg development discussions and patches <ffmpeg-devel at ffmpeg.org>
> Cc: Yogender Gupta <ygupta at nvidia.com>
> Subject: Re: [FFmpeg-devel] [PATCH] avcodec/nvenc: Video Codec SDK 10 features support
>
> > From: Roman Arzumanyan <rarzumanyan at nvidia.com>
> > Sent: Tuesday, June 30, 2020 10:23 PM
> > To: Soft Works <softworkz at hotmail.com>; FFmpeg development discussions
> > and patches <ffmpeg-devel at ffmpeg.org>
> > Cc: Yogender Gupta <ygupta at nvidia.com>
> > Subject: RE: [FFmpeg-devel] [PATCH] avcodec/nvenc: Video Codec SDK 10
> > features support
> >
> > Hello, nice to meet you.
> >
> > >Wouldn't it make sense to transition from compile time version checks to runtime checking?
> >
> > Video Codec SDK headers are not included into ffmpeg 'as is' but using the nvcodec-headers project instead.
>
> I know (https://github.com/FFmpeg/nv-codec-headers/commit/72f8b4bc6a2225c6fec6c046bb45c4a6be391f9f)
>
> > This is community-driven project which aims to work around the licensing policies.
>
> Talking about this rarely ends well,
> > So we can't influence ffmpeg development too much and only supports it's development with patches.
>
> I'm sure, all contributions are welcome, small and big ones ;-)
>
> > Changing compile-time checks with runtime checks is a big thing to do and in order to convince community to accept such changes we need to have very solid background.
>
> I know that it's not a small thing and it will surely be better to discuss this first (not with me...).
>
> Anyway, great to see Nvidia participating again!
>
> softworkz
>
Oh. Thank you again.
In here https://github.com/FFmpeg/nv-codec-headers/commit/5ee2ae591f74f53bd6028344f8690f1558a1f17a
it says this
NV_ENC_MULTI_PASS multiPass; /**< [in]: This flag is used to enable multi-pass encoding for a given ::NV_ENC_PARAMS_RC_MODE. This flag is not valid for H264 and HEVC MEOnly mode */
So, just confirming, the new multi-pass is valid only for h265/hevc ?
And I see this:
NV_ENC_LEVEL_H264_5 = 50,
NV_ENC_LEVEL_H264_51 = 51,
NV_ENC_LEVEL_H264_52 = 52,
NV_ENC_LEVEL_H264_60 = 60,
NV_ENC_LEVEL_H264_61 = 61,
NV_ENC_LEVEL_H264_62 = 62,
NV_ENC_LEVEL_HEVC_1 = 30,
NV_ENC_LEVEL_HEVC_2 = 60,
which seems to indicate h.264 levels up to 6.2 are possible - however the ffmpeg nvenc code somehow has a hard limit of 5.1 (even though 5.2 is already in the header).
I am not sure what other hard limits or exclusions may apply (eg cq?) ?
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