[FFmpeg-devel] [PATCH 2/2] Add VDPAU to list of supported formats
Manoj Bonda
mbonda at nvidia.com
Sat Jun 27 16:36:06 EEST 2020
Thanks Philip for pointing out the mistake.
Sorry for the churn.
Thanks,
ManojGupta.
> -----Original Message-----
> From: Philip Langdale <philipl at overt.org>
> Sent: Friday, June 26, 2020 10:50 PM
> To: Manoj Bonda <mbonda at nvidia.com>
> Cc: FFmpeg development discussions and patches <ffmpeg-
> devel at ffmpeg.org>; vdpau at lists.freedesktop.org; Aaron Plattner
> <aplattner at nvidia.com>
> Subject: Re: [FFmpeg-devel] [PATCH 2/2] Add VDPAU to list of supported
> formats
>
> External email: Use caution opening links or attachments
>
>
> On Fri, 26 Jun 2020 12:43:29 +0530
> ManojGuptaBonda <mbonda at nvidia.com> wrote:
>
> > Added VDPAU to list of supported formats for HEVC10 and 12 bit formats
> > also added 42010 bit to surface_parameters and new VDP chroma formats
> > to VDPAUPixFmtMaps
> >
> > Add HEVC 420 10/12 Bit and 444 10/12 Bit support for VDPAU
> >
> >
> > YUV444P10 is defined as the 444 surface with 10bit valid data in LSBs
> > but H/w returns Data in MSBs Hence if we map output as YUV444p16 it is
> > filtering out the LSB to convert to p10 format.
>
> This one needs #ifdef guards too.
>
> --phil
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