[FFmpeg-devel] [PATCHv2][GSoC]audio filter-use cellular automata to generate tones
Ashutosh Pradhan
ashutoshp012345 at gmail.com
Thu Mar 26 11:48:10 EET 2020
On Thu, Mar 26, 2020 at 2:53 PM Nicolas George <george at nsup.org> wrote:
> Ashutosh Pradhan (12020-03-26):
> > I was trying to random tones using cellular automata (it won't sound good
> > if the tones are too random so I used a scale) for the GSoC audio tones
> > filter project.
>
> Yes, that's already in the doc. What I ask is what good you expect from
> it.
> Since random tones generated using seed( ) was already sent on the mailing
> list, Paul had suggested me to control the duration between tones and to
> generate tones using cellular automata.
> > On Thu, Mar 26, 2020 at 2:41 PM Nicolas George <george at nsup.org> wrote:
>
> Please remember not to top post on this mailing-list.
>
> Regards,
>
> --
> Nicolas George
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