[FFmpeg-devel] [PATCH v7 3/8] libavutil/hwcontext_qsv: enabling d3d11va usage by default, add usage child_device_type argument
Artem Galin
artem.galin at gmail.com
Tue Nov 3 20:45:52 EET 2020
Makes selection of d3d11va device type by default and over DirectX 9,
which might break users with older drivers/systems.
DCH driver with Gen6th support should be still fine.
Decode, encode, transcode have been validated.
child_device_type option is responsible for d3d11va/dxva2 device selection
Usage examples:
DirectX 11
-init_hw_device qsv:hw,child_device_type=d3d11va
DirectX 9 is still supported but requires explicit selection
-init_hw_device qsv:hw,child_device_type=dxva2
Signed-off-by: Artem Galin <artem.galin at intel.com>
---
doc/ffmpeg.texi | 20 ++++++++++++-
libavutil/hwcontext_qsv.c | 59 +++++++++++++++++++++++++++++----------
2 files changed, 64 insertions(+), 15 deletions(-)
diff --git a/doc/ffmpeg.texi b/doc/ffmpeg.texi
index 95d6463685..2fa99813c6 100644
--- a/doc/ffmpeg.texi
+++ b/doc/ffmpeg.texi
@@ -974,6 +974,9 @@ device type:
@item dxva2
@var{device} is the number of the Direct3D 9 display adapter.
+ at item d3d11va
+ at var{device} is the number of the Direct3D 11 display adapter.
+
@item vaapi
@var{device} is either an X11 display name or a DRM render node.
If not specified, it will attempt to open the default X11 display (@emph{$DISPLAY})
@@ -997,9 +1000,21 @@ If not specified, it will attempt to open the default X11 display (@emph{$DISPLA
@end table
If not specified, @samp{auto_any} is used.
(Note that it may be easier to achieve the desired result for QSV by creating the
-platform-appropriate subdevice (@samp{dxva2} or @samp{vaapi}) and then deriving a
+platform-appropriate subdevice (@samp{dxva2} or @samp{d3d11va} or @samp{vaapi}) and then deriving a
QSV device from that.)
+Alternatively, @samp{child_device_type} helps to choose platform-appropriate subdevice type.
+On Windows @samp{d3d11va} is used as default subdevice type.
+
+Examples:
+ at table @emph
+ at item -init_hw_device qsv:hw,child_device_type=d3d11va
+Choose the GPU subdevice with type @samp{d3d11va} and create QSV device with @samp{MFX_IMPL_HARDWARE}.
+
+ at item -init_hw_device qsv:hw,child_device_type=dxva2
+Choose the GPU subdevice with type @samp{dxva2} and create QSV device with @samp{MFX_IMPL_HARDWARE}.
+ at end table
+
@item opencl
@var{device} selects the platform and device as @emph{platform_index.device_index}.
@@ -1102,6 +1117,9 @@ Use VDPAU (Video Decode and Presentation API for Unix) hardware acceleration.
@item dxva2
Use DXVA2 (DirectX Video Acceleration) hardware acceleration.
+ at item d3d11va
+Use D3D11VA (DirectX Video Acceleration) hardware acceleration.
+
@item vaapi
Use VAAPI (Video Acceleration API) hardware acceleration.
diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index 1f5a3d1c57..c0a71c9822 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -1440,28 +1440,59 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
ctx->user_opaque = priv;
ctx->free = qsv_device_free;
- e = av_dict_get(opts, "child_device", NULL, 0);
-
- child_device_opts = NULL;
- if (CONFIG_VAAPI) {
+ e = av_dict_get(opts, "child_device_type", NULL, 0);
+ if (e) {
+ child_device_type = av_hwdevice_find_type_by_name(e ? e->value : NULL);
+ if (child_device_type == AV_HWDEVICE_TYPE_NONE) {
+ av_log(ctx, AV_LOG_ERROR, "Unknown child device type "
+ "\"%s\".\n", e ? e->value : NULL);
+ return AVERROR(EINVAL);
+ }
+ } else if (CONFIG_VAAPI) {
child_device_type = AV_HWDEVICE_TYPE_VAAPI;
- // libmfx does not actually implement VAAPI properly, rather it
- // depends on the specific behaviour of a matching iHD driver when
- // used on recent Intel hardware. Set options to the VAAPI device
- // creation so that we should pick a usable setup by default if
- // possible, even when multiple devices and drivers are available.
- av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
- av_dict_set(&child_device_opts, "driver", "iHD", 0);
- } else if (CONFIG_DXVA2)
+ } else if (CONFIG_D3D11VA) {
+ child_device_type = AV_HWDEVICE_TYPE_D3D11VA;
+ } else if (CONFIG_DXVA2) {
child_device_type = AV_HWDEVICE_TYPE_DXVA2;
- else {
+ } else {
av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
return AVERROR(ENOSYS);
}
+ child_device_opts = NULL;
+ switch (child_device_type) {
+#if CONFIG_VAAPI
+ case AV_HWDEVICE_TYPE_VAAPI:
+ {
+ // libmfx does not actually implement VAAPI properly, rather it
+ // depends on the specific behaviour of a matching iHD driver when
+ // used on recent Intel hardware. Set options to the VAAPI device
+ // creation so that we should pick a usable setup by default if
+ // possible, even when multiple devices and drivers are available.
+ av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
+ av_dict_set(&child_device_opts, "driver", "iHD", 0);
+ }
+ break;
+#endif
+#if CONFIG_D3D11VA
+ case AV_HWDEVICE_TYPE_D3D11VA:
+ break;
+#endif
+#if CONFIG_DXVA2
+ case AV_HWDEVICE_TYPE_DXVA2:
+ break;
+#endif
+ default:
+ {
+ av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
+ return AVERROR(ENOSYS);
+ }
+ break;
+ }
+
+ e = av_dict_get(opts, "child_device", NULL, 0);
ret = av_hwdevice_ctx_create(&priv->child_device_ctx, child_device_type,
e ? e->value : NULL, child_device_opts, 0);
-
av_dict_free(&child_device_opts);
if (ret < 0)
return ret;
--
2.26.2
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