[FFmpeg-devel] [PATCH] avcodec/adpcm: take into account block_align when decoding ADPCM_PSX
Paul B Mahol
onemda at gmail.com
Fri Sep 11 14:29:39 EEST 2020
Should reduce decoding overhead.
Signed-off-by: Paul B Mahol <onemda at gmail.com>
---
libavcodec/adpcm.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c
index 71e37efde7..e409a3aa6a 100644
--- a/libavcodec/adpcm.c
+++ b/libavcodec/adpcm.c
@@ -1966,11 +1966,13 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
}
break;
case AV_CODEC_ID_ADPCM_PSX:
+ for (int block = 0; block < avpkt->size / FFMAX(avctx->block_align, 16 * avctx->channels); block++) {
+ int nb_samples_per_block = 28 * FFMAX(avctx->block_align, 16 * avctx->channels) / (16 * avctx->channels);
for (channel = 0; channel < avctx->channels; channel++) {
- samples = samples_p[channel];
+ samples = samples_p[channel] + block * nb_samples_per_block;
/* Read in every sample for this channel. */
- for (i = 0; i < nb_samples / 28; i++) {
+ for (i = 0; i < nb_samples_per_block / 28; i++) {
int filter, shift, flag, byte;
filter = bytestream2_get_byteu(&gb);
@@ -2001,6 +2003,7 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data,
}
}
}
+ }
break;
case AV_CODEC_ID_ADPCM_ARGO:
/*
--
2.17.1
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