[FFmpeg-devel] Optimised math functions in FFMPEG?
Paul Buxton
paulbuxton.mail at googlemail.com
Sun Aug 15 16:25:04 EEST 2021
Hi,
I have my filter working nicely but it is a little slow. I have
parallelised it where possible, but it is still a bit heavy. I am wondering
if there are any optimised implementations/approximations of some math
functions built in that I should use instead of the standard library
implementations.
Specifically any of
pow()
exp()
log()
I have done a quick grep of the code but can't see any likely contenders.
Thanks,
Paul
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