[FFmpeg-devel] [PATCH 001/279] Add a new channel layout API
Marton Balint
cus at passwd.hu
Thu Dec 16 00:55:03 EET 2021
On Wed, 15 Dec 2021, James Almer wrote:
>
>
> On 12/15/2021 6:32 PM, Marton Balint wrote:
>>
>>
>> On Wed, 15 Dec 2021, James Almer wrote:
>>
>>>
>>>
>>> On 12/15/2021 7:24 AM, Marton Balint wrote:
>>>>
>>>>
>>>> On Tue, 14 Dec 2021, James Almer wrote:
>>>>
>>>>> On 12/14/2021 3:54 PM, Nicolas George wrote:
>>>>>> James Almer (12021-12-14):
>>>>>>> We add a const uint8_t* field to AVChannelCustom. If the user wants
>>>>>>> to
>>>>>>> allocate the strings instead, and not worry about their lifetime,
>>>>>>> they
>>>>>>> can
>>>>>>> provide the layout with a custom free() function that will take
>>>>>>> care
>>>>>>> of
>>>>>>> cleaning anything they came up with on uninit().
>>>>>>
>>>>>> I understood what you suggested, and it amounts to letting API users
>>>>>> fend for themselves. We can do that, but I would prefer if we only
>>>>>> did
>>>>>> on last resort, if we do not find a more convenient solution.
>>>>>
>>>>> There's "char name[16]". Bigger than a pointer (Could be 8 bytes
>>>>> instead,
>>>>> but then it's kinda small). The user will not have to worry about the
>>>>> lifetime of anything then.
>>>>>
>>>>> I'm attaching a diff that goes on top of the last patch of this set
>>>>> implementing this. It also adds support for these custom names to
>>>>> av_channel_layout_describe(), av_channel_layout_index_from_string()
>>>>> and
>>>>> av_channel_layout_channel_from_string(), including tests.
>>>>
>>>> I'd rather not mix custom labels with our fixed names for channels.
>>>> E.g.
>>>> what if a label conflicts with our existing channel names? If the user
>>>> wants to specify a channel based on its label, that should be a
>>>> separate
>>>> syntax IMHO.
>>>>
>>>> Overall, having a char name[16] is still kind of limiting, e.g. a label
>>>> read from a muxed file will be truncated, I'd rather not have anything.
>>>
>>> Container metadata is typically be exported as stream metadata or side
>>> data.
>>
>> That is always a possibility, but if you want some data per-channel, and
>> not per-stream, (e.g. variable size labels) then side data becomes
>> difficult to work with.
>>
>>>
>>>>
>>>> Here is one more idea, kind of a mix of what I read so far: Let's
>>>> refcount
>>>> only the dynamically allocated part of AVChannelLayout. Something like:
>>>>
>>>> typedef struct AVChannelLayout {
>>>> enum AVChannelOrder order;
>>>> int nb_channels;
>>>> uint64_t mask;
>>>> AVBufferRef *custom;
>>>> } AVChannelLayout;
>>>>
>>>> And the reference counted data could point to an array of
>>>> AVChannelCustom
>>>> entries. And AVChannelCustom can have AVDictionary *metadata, because
>>>> it
>>>> is refcounted.
>>>
>>> AVBufferRef is meant to hold flat arrays, though.
>>
>> Since sizeof(AVChannelCustom) is fixed, I don't really see the difference.
>
> A flat array of bytes. If you do a copy of the contents of the buffer
> (av_buffer_make_writable), and there's a pointer in it, you're copying it but
> not what it points to. The copy is not a reference, so when the last actual
> reference is freed, the custom free() function is called, it frees the
> dictionary, and the copy now has a dangling pointer to a non existent
> dictionary.
OK, I understand. Wrapped avframe misuses AVBufferRef similarly however,
and that also should be fixed then sometime... Maybe with an optional
copy() function for AVBuffer?
>>> And what about the buffer being writable or not? You need to consider
>>> both copy and ref scenarios.
>>
>> av_channel_layout_copy() can simply ref. If a deep copy is needed because
>> the user wants to change anything in AVChannelCustom, then helper function
>> can be added.
>>
>>>
>>> It's a lot of added complexity for what should be a simple "this stream
>>> with six channels has the channels arranged like this in your room: This
>>> is front left, this is front right, this is 'under the carpet', etc".
>>
>> See the attached proof-of-concept patch, to be used on top of your
>> channel_layout branch. Is it that bad?
>
> It's fragile by misusing the AVBufferRef API. Also, why remove the pointer
> from the union?
Because you may want additional metadata without having a custom
channel layout.
>
> I'll send a version with a flat name array plus an opaque pointer. Then an
> email listing all the proposed solutions, to be discussed in a call where we
> hopefully reach an agreement.
OK.
Thanks,
Marton
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