[FFmpeg-devel] [PATCH v7 1/8] libavcodec/qsv: enabling d3d11va support, added mfxhdlpair
James Almer
jamrial at gmail.com
Tue Jul 13 17:53:35 EEST 2021
On 11/14/2020 1:49 PM, Max Dmitrichenko wrote:
> On Tue, Nov 3, 2020 at 7:47 PM Artem Galin <artem.galin at gmail.com> wrote:
>
>> Adding DX11 relevant device type checks and adjusting callbacks with
>> proper MediaSDK pair type support.
>>
>> Extending structure for proper MediaSDK pair type support.
>>
>> Signed-off-by: Artem Galin <artem.galin at intel.com>
>> .....
>
>
> Patchset obviously closes the gap of DirectX 11 support
> and already checked with several apps that use FFMPEG.
>
> Any particular review comments should be yet expected?
>
> Changes seem to be straight forward
> and incorporate prev. comments.
>
> thank in advance
>
> regards
> Max
There are some issues pointed out by Soft Works related to switching the
default to DX11 breaking existing command lines with DX9, plus an
OpenCL<->QSV interop regression this would introduce that according to
him should be easy to fix.
If those are addressed, the set should be good.
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