[FFmpeg-devel] [PATCH] fftools/ffplay: do not write out of rdft visualization texture
Marton Balint
cus at passwd.hu
Wed Mar 10 21:21:15 EET 2021
On Mon, 8 Mar 2021, Michael Niedermayer wrote:
> On Mon, Mar 08, 2021 at 09:56:38PM +0100, Marton Balint wrote:
>>
>>
>> On Sun, 7 Mar 2021, Michael Niedermayer wrote:
>>
>>> On Wed, Mar 03, 2021 at 11:27:22PM +0100, Marton Balint wrote:
>>>> If the window is resized it was possible that xpos pointed outside the
>>>> visualization texture. By rearranging the overflow check we make sure this (and
>>>> a crash) does not happen.
>>>>
>>>
>>>> We also don't have to use xleft for start position, as that is 0 anyways, and
>>>> if we ever want to take into account xleft then the texture should be
>>>> positioned accordingly when rendering.
>>>
>>> reading this, i wonder if a assertion with xleft == 0 would make sense
>>
>> I don't really see the point.
>
> It was just an idea that came to my mind without any deep thoughts
>
>
>> I'd rather add the xleft/ytop to the render if
>> you prefer, but overall I don't think it matters.
>
> please do what you prefer!
Ok, thanks, pushed as is then.
Regards,
Marton
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