[FFmpeg-devel] [PATCH] avfilter/guided: simplify subsampling assignment.
Steven Liu
lq at chinaffmpeg.org
Fri May 14 06:48:34 EEST 2021
> 2021年5月14日 上午11:43,Gyan Doshi <ffmpeg at gyani.pro> 写道:
>
> Reduce option ranges to effective values.
> ---
> Will reindent after this is applied.
>
> libavfilter/vf_guided.c | 26 ++++++++------------------
> 1 file changed, 8 insertions(+), 18 deletions(-)
>
> diff --git a/libavfilter/vf_guided.c b/libavfilter/vf_guided.c
> index e7c689e7be..88bae5ab19 100644
> --- a/libavfilter/vf_guided.c
> +++ b/libavfilter/vf_guided.c
> @@ -61,10 +61,10 @@ typedef struct GuidedContext {
> static const AVOption guided_options[] = {
> { "radius", "set the box radius", OFFSET(radius), AV_OPT_TYPE_INT, {.i64 = 3 }, 1, 20, FLAGS },
> { "eps", "set the regularization parameter (with square)", OFFSET(eps), AV_OPT_TYPE_FLOAT, {.dbl = 0.01 }, 0.0, 1, FLAGS },
> - { "mode", "set filtering mode (0: basic mode; 1: fast mode)", OFFSET(mode), AV_OPT_TYPE_INT, {.i64 = BASIC}, 0, NB_MODES - 1, FLAGS, "mode" },
> + { "mode", "set filtering mode (0: basic mode; 1: fast mode)", OFFSET(mode), AV_OPT_TYPE_INT, {.i64 = BASIC}, BASIC, NB_MODES - 1, FLAGS, "mode" },
> { "basic", "basic guided filter", 0, AV_OPT_TYPE_CONST, {.i64 = BASIC}, 0, 0, FLAGS, "mode" },
> { "fast", "fast guided filter", 0, AV_OPT_TYPE_CONST, {.i64 = FAST }, 0, 0, FLAGS, "mode" },
> - { "sub", "subsampling ratio", OFFSET(sub), AV_OPT_TYPE_INT, {.i64 = 1 }, 1, 64, FLAGS },
> + { "sub", "subsampling ratio for fast mode", OFFSET(sub), AV_OPT_TYPE_INT, {.i64 = 4 }, 2, 64, FLAGS },
> { "planes", "set planes to filter", OFFSET(planes), AV_OPT_TYPE_INT, {.i64=1 }, 0, 0xF, FLAGS },
> { NULL }
> };
> @@ -160,24 +160,14 @@ static int config_input(AVFilterLink *inlink)
> }
>
> if (s->mode == BASIC) {
> - if (s->sub != 1) {
> - av_log(ctx, AV_LOG_WARNING, "Subsampling ratio is 1 in basic mode.\n");
> - s->sub = 1;
> - }
> + s->sub = 1;
> }
> else if (s->mode == FAST) {
> - if (s->sub == 1) {
> - av_log(ctx, AV_LOG_WARNING, "Subsampling ratio is larger than 1 in fast mode.\n");
> - s->sub = 4;
> - }
> - if (s->radius >= s->sub)
> - s->radius = s->radius / s->sub;
> - else {
> - s->radius = 1;
> - }
> - }
> - else {
> - return AVERROR_BUG;
> + if (s->radius >= s->sub)
> + s->radius = s->radius / s->sub;
> + else {
> + s->radius = 1;
> + }
> }
>
> s->depth = desc->comp[0].depth;
> --
> 2.30.1
>
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lgtm
Thanks
Steven Liu
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