[FFmpeg-devel] [PATCH v5 3/3] avcodec/nvenc: write out user data unregistered SEI
Timo Rothenpieler
timo at rothenpieler.org
Mon May 17 14:25:10 EEST 2021
On 17.05.2021 10:19, Brad Hards wrote:
> Signed-off-by: Brad Hards <bradh at frogmouth.net>
> ---
> libavcodec/nvenc.c | 64 ++++++++++++++++++++++++++++++++++++++--------
> 1 file changed, 53 insertions(+), 11 deletions(-)
>
> diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
> index 0dcd93a99c..e22fdfb5a8 100644
> --- a/libavcodec/nvenc.c
> +++ b/libavcodec/nvenc.c
> @@ -2170,9 +2170,10 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
> NVENCSTATUS nv_status;
> NvencSurface *tmp_out_surf, *in_surf;
> int res, res2;
> - NV_ENC_SEI_PAYLOAD sei_data[8];
> + NV_ENC_SEI_PAYLOAD *sei_data = 0;
> int sei_count = 0;
> int i;
> + int total_unregistered_sei = 0;
>
> NvencContext *ctx = avctx->priv_data;
> NvencDynLoadFunctions *dl_fn = &ctx->nvenc_dload_funcs;
> @@ -2185,6 +2186,8 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
> return AVERROR(EINVAL);
>
> if (frame && frame->buf[0]) {
> + void *a53_data = NULL;
> + void *tc_data = NULL;
> in_surf = get_free_frame(ctx);
> if (!in_surf)
> return AVERROR(EAGAIN);
> @@ -2230,7 +2233,6 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
> pic_params.inputTimeStamp = frame->pts;
>
> if (ctx->a53_cc && av_frame_get_side_data(frame, AV_FRAME_DATA_A53_CC)) {
> - void *a53_data = NULL;
> size_t a53_size = 0;
>
> if (ff_alloc_a53_sei(frame, 0, (void**)&a53_data, &a53_size) < 0) {
> @@ -2238,15 +2240,21 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
> }
>
> if (a53_data) {
> - sei_data[sei_count].payloadSize = (uint32_t)a53_size;
> - sei_data[sei_count].payloadType = 4;
> - sei_data[sei_count].payload = (uint8_t*)a53_data;
> - sei_count ++;
> + sei_data = av_realloc_array(sei_data, sei_count + 1, sizeof(NV_ENC_SEI_PAYLOAD));
Doing this realloc dance every frame is extremely inefficient.
The sei_data array and its current size could instead be stored in the
nvenc context, with a best-guess initial size, and then only grow when
the already allocated size is too small.
> + if (!sei_data) {
> + av_free(a53_data);
> + sei_count = 0;
> + return AVERROR(ENOMEM);
> + } else {
> + sei_data[sei_count].payloadSize = (uint32_t)a53_size;
> + sei_data[sei_count].payloadType = 4;
> + sei_data[sei_count].payload = (uint8_t*)a53_data;
> + sei_count ++;
> + }
> }
> }
>
> if (ctx->s12m_tc && av_frame_get_side_data(frame, AV_FRAME_DATA_S12M_TIMECODE)) {
> - void *tc_data = NULL;
> size_t tc_size = 0;
>
> if (ff_alloc_timecode_sei(frame, avctx->framerate, 0, (void**)&tc_data, &tc_size) < 0) {
> @@ -2254,13 +2262,46 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
> }
>
> if (tc_data) {
> - sei_data[sei_count].payloadSize = (uint32_t)tc_size;
> - sei_data[sei_count].payloadType = SEI_TYPE_TIME_CODE;
> - sei_data[sei_count].payload = (uint8_t*)tc_data;
> - sei_count ++;
> + sei_data = av_realloc_array(sei_data, sei_count + 1, sizeof(NV_ENC_SEI_PAYLOAD));
> + if (!sei_data) {
> + av_free(a53_data);
> + av_free(tc_data);
> + sei_count = 0;
> + return AVERROR(ENOMEM);
> + } else {
> + sei_data[sei_count].payloadSize = (uint32_t)tc_size;
> + sei_data[sei_count].payloadType = SEI_TYPE_TIME_CODE;
> + sei_data[sei_count].payload = (uint8_t*)tc_data;
> + sei_count ++;
> + }
> }
> }
>
> + for (int j = 0; j < frame->nb_side_data; j++)
> + if (frame->side_data[j]->type == AV_FRAME_DATA_SEI_UNREGISTERED)
> + total_unregistered_sei++;
> + if (total_unregistered_sei > 0) {
> + sei_data = av_realloc_array(sei_data,
> + sei_count + total_unregistered_sei,
> + sizeof(NV_ENC_SEI_PAYLOAD));
> + if (!sei_data) {
> + av_free(a53_data);
> + av_free(tc_data);
> + sei_count = 0;
> + return AVERROR(ENOMEM);
> + } else
> + for (int j = 0; j < frame->nb_side_data; j++) {
> + AVFrameSideData *side_data = frame->side_data[j];
> + if (side_data->type == AV_FRAME_DATA_SEI_UNREGISTERED) {
> + sei_data[sei_count].payloadSize = side_data->size;
> + sei_data[sei_count].payloadType = SEI_TYPE_USER_DATA_UNREGISTERED;
> + sei_data[sei_count].payload = av_memdup(side_data->data, side_data->size);
Does this ever get freed anywhere?
This looks like an intense memory leak to me.
> + if (sei_data[sei_count].payload)
> + sei_count ++;
> + }
> + }
> + }
> +
> nvenc_codec_specific_pic_params(avctx, &pic_params, sei_data, sei_count);
> } else {
> pic_params.encodePicFlags = NV_ENC_PIC_FLAG_EOS;
> @@ -2274,6 +2315,7 @@ static int nvenc_send_frame(AVCodecContext *avctx, const AVFrame *frame)
>
> for ( i = 0; i < sei_count; i++)
> av_freep(&sei_data[i].payload);
> + av_free(sei_data);
>
> res = nvenc_pop_context(avctx);
> if (res < 0)
>
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