[FFmpeg-devel] [PATCH 01/11] avfilter/avgblur_vulkan: check if shader is created with success

Wu Jianhua jianhua.wu at intel.com
Fri Nov 19 15:52:38 EET 2021


Signed-off-by: Wu Jianhua <jianhua.wu at intel.com>
---
 libavfilter/vf_avgblur_vulkan.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/libavfilter/vf_avgblur_vulkan.c b/libavfilter/vf_avgblur_vulkan.c
index d37d5a62b1..93b59ebb7d 100644
--- a/libavfilter/vf_avgblur_vulkan.c
+++ b/libavfilter/vf_avgblur_vulkan.c
@@ -111,6 +111,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
 
         shd = ff_vk_init_shader(s->pl_hor, "avgblur_compute_hor",
                                 VK_SHADER_STAGE_COMPUTE_BIT);
+        if (!shd)
+            return AVERROR(ENOMEM);
 
         ff_vk_set_compute_shader_sizes(shd, (int [3]){ CGS, 1, 1 });
 
@@ -154,6 +156,8 @@ static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
 
         shd = ff_vk_init_shader(s->pl_ver, "avgblur_compute_ver",
                                 VK_SHADER_STAGE_COMPUTE_BIT);
+        if (!shd)
+            return AVERROR(ENOMEM);
 
         ff_vk_set_compute_shader_sizes(shd, (int [3]){ 1, CGS, 1 });
 
-- 
2.17.1



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