[FFmpeg-devel] [PATCH 3/3] lavc/aarch64: add hevc sao edge 8x8
Martin Storsjö
martin at martin.st
Thu Apr 28 22:50:53 EEST 2022
On Thu, 28 Apr 2022, J. Dekker wrote:
> bench on AWS Graviton:
>
> hevc_sao_edge_8x8_8_c: 516.0
> hevc_sao_edge_8x8_8_neon: 81.0
>
> Signed-off-by: J. Dekker <jdek at itanimul.li>
> ---
> libavcodec/aarch64/hevcdsp_init_aarch64.c | 3 ++
> libavcodec/aarch64/hevcdsp_sao_neon.S | 51 +++++++++++++++++++++++
> 2 files changed, 54 insertions(+)
>
> diff --git a/libavcodec/aarch64/hevcdsp_init_aarch64.c b/libavcodec/aarch64/hevcdsp_init_aarch64.c
> index df521bb083..2002530266 100644
> --- a/libavcodec/aarch64/hevcdsp_init_aarch64.c
> +++ b/libavcodec/aarch64/hevcdsp_init_aarch64.c
> @@ -59,6 +59,8 @@ void ff_hevc_sao_band_filter_8x8_8_neon(uint8_t *_dst, uint8_t *_src,
> int width, int height);
> void ff_hevc_sao_edge_filter_16x16_8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride_dst,
> int16_t *sao_offset_val, int eo, int width, int height);
> +void ff_hevc_sao_edge_filter_8x8_8_neon(uint8_t *dst, uint8_t *src, ptrdiff_t stride_dst,
> + int16_t *sao_offset_val, int eo, int width, int height);
>
> av_cold void ff_hevc_dsp_init_aarch64(HEVCDSPContext *c, const int bit_depth)
> {
> @@ -80,6 +82,7 @@ av_cold void ff_hevc_dsp_init_aarch64(HEVCDSPContext *c, const int bit_depth)
> c->sao_band_filter[2] =
> c->sao_band_filter[3] =
> c->sao_band_filter[4] = ff_hevc_sao_band_filter_8x8_8_neon;
> + c->sao_edge_filter[0] = ff_hevc_sao_edge_filter_8x8_8_neon;
> c->sao_edge_filter[1] =
> c->sao_edge_filter[2] =
> c->sao_edge_filter[3] =
> diff --git a/libavcodec/aarch64/hevcdsp_sao_neon.S b/libavcodec/aarch64/hevcdsp_sao_neon.S
> index 0315c479df..efd8112af4 100644
> --- a/libavcodec/aarch64/hevcdsp_sao_neon.S
> +++ b/libavcodec/aarch64/hevcdsp_sao_neon.S
> @@ -140,3 +140,54 @@ function ff_hevc_sao_edge_filter_16x16_8_neon, export=1
> // no lines to filter
> ret
> endfunc
> +
> +// ff_hevc_sao_edge_filter_8x8_8_neon(char *dst, char *src, ptrdiff stride_dst,
> +// int16 *sao_offset_val, int eo, int width, int height)
> +function ff_hevc_sao_edge_filter_8x8_8_neon, export=1
> + adr x7, .Lsao_edge_pos
> + ldr w4, [x7, w4, uxtw #2]
> + ld1 {v3.8h}, [x3]
> + mov v3.h[7], v3.h[0]
> + mov v3.h[0], v3.h[1]
> + mov v3.h[1], v3.h[2]
> + mov v3.h[2], v3.h[7]
> + uzp2 v1.16b, v3.16b, v3.16b
> + uzp1 v0.16b, v3.16b, v3.16b
> + movi v2.16b, #2
> + add x16, x0, x2
> + lsl x2, x2, #1
> + mov x15, #192
> + mov x8, x1
> + sub x9, x1, x4
> + add x10, x1, x4
> + lsr w17, w6, #1
Compared with the previously applied (and reverted) patch, here, you
previously had "mov x17, #4". I guess that'd mean the function only ever
produced 8 output rows, while it now uses the real height parameter? Was
this change a no-op (height is always 8?) or was this another hidden bug
in the previous implementation?
> +1: ld1 {v3.d}[0], [ x8], x15
> + ld1 {v4.d}[0], [ x9], x15
> + ld1 {v5.d}[0], [x10], x15
> + ld1 {v3.d}[1], [ x8], x15
> + ld1 {v4.d}[1], [ x9], x15
> + ld1 {v5.d}[1], [x10], x15
> + cmhi v16.16b, v4.16b, v3.16b
> + cmhi v17.16b, v3.16b, v4.16b
> + cmhi v18.16b, v5.16b, v3.16b
> + cmhi v19.16b, v3.16b, v5.16b
> + sub v20.16b, v16.16b, v17.16b
> + sub v21.16b, v18.16b, v19.16b
> + add v20.16b, v20.16b, v21.16b
> + add v20.16b, v20.16b, v2.16b
> + tbl v16.16b, {v0.16b}, v20.16b
> + tbl v17.16b, {v1.16b}, v20.16b
> + uxtl v20.8h, v3.8b
> + uxtl2 v21.8h, v3.16b
> + zip1 v18.16b, v16.16b, v17.16b
> + zip2 v19.16b, v16.16b, v17.16b
> + sqadd v20.8h, v18.8h, v20.8h
> + sqadd v21.8h, v19.8h, v21.8h
> + sqxtun v6.8b, v20.8h
> + sqxtun v7.8b, v21.8h
> + st1 {v6.8b}, [ x0], x2
> + st1 {v7.8b}, [x16], x2
> + subs x17, x17, #1
This could be "subs w6, w6, #2" and you wouldn't need the lsr instruction
at all. And you could place the subs before the two st1 instructions to
reduce latency between them a little. (The same thing goes for moving subs
further away from the branch that uses its outcome in the previous patch
too.) But as this is just a reapply of a previously committed and reverted
patch, I guess it's fine this way too...
The patchset otherwise looks good to me, modulo the question about the
difference to the previous patchset above.
// Martin
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