[FFmpeg-devel] [PATCH v2 4/5] avutil/hwcontext_qsv: map QSV frames to D3D11VA frames
Soft Works
softworkz at hotmail.com
Sat Apr 30 18:08:00 EEST 2022
> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of Tong
> Wu
> Sent: Friday, April 29, 2022 12:45 PM
> To: ffmpeg-devel at ffmpeg.org
> Cc: Tong Wu <tong1.wu at intel.com>
> Subject: [FFmpeg-devel] [PATCH v2 4/5] avutil/hwcontext_qsv: map QSV
> frames to D3D11VA frames
>
> When input is a rawvideo, after mapping QSV frames to D3D11VA frames,
> the output will have green frames. Now fix it.
>
> Fixes:
> $ ffmpeg.exe -y -init_hw_device d3d11va=d3d11 \
> -init_hw_device qsv=qsv at d3d11 -s:v WxH -pix_fmt nv12 -i input.yuv \
> -vf "format=nv12,hwupload=extra_hw_frames=16,\
> hwmap=derive_device=d3d11va,format=d3d11,hwdownload,format=nv12" \
> -f rawvideo output.yuv
>
> Signed-off-by: Tong Wu <tong1.wu at intel.com>
> ---
> libavutil/hwcontext_qsv.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
> index d9d05e936a..6bc920ef59 100644
> --- a/libavutil/hwcontext_qsv.c
> +++ b/libavutil/hwcontext_qsv.c
> @@ -915,7 +915,7 @@ static int qsv_map_from(AVHWFramesContext *ctx,
> if (child_frames_ctx->device_ctx->type ==
> AV_HWDEVICE_TYPE_D3D11VA) {
> mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
> dst->data[0] = pair->first;
> - dst->data[1] = pair->second;
> + dst->data[1] = pair->second == (mfxMemId)MFX_INFINITE ?
> (uint8_t *)0 : pair->second;
> } else {
> dst->data[3] = child_data;
> }
> @@ -945,7 +945,7 @@ static int qsv_map_from(AVHWFramesContext *ctx,
> if (child_frames_ctx->device_ctx->type ==
> AV_HWDEVICE_TYPE_D3D11VA) {
> mfxHDLPair *pair = (mfxHDLPair*)surf->Data.MemId;
> dummy->data[0] = pair->first;
> - dummy->data[1] = pair->second;
> + dummy->data[1] = pair->second == (mfxMemId)MFX_INFINITE ?
> (uint8_t *)0 : pair->second;
> } else {
> dummy->data[3] = child_data;
> }
> --
LGTM.
The command line might not make much sense this way, but yes, this
change is required for mapping non-array textures.
Thanks,
softworkz
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