[FFmpeg-devel] [PATCH] avutil/hwcontext_d3d11va: add support for rgbaf16 pixel format
Timo Rothenpieler
timo at rothenpieler.org
Mon Aug 8 21:17:33 EEST 2022
---
Depends on the patch adding that pixel format to ffmpeg, sent earlier
this week.
libavutil/hwcontext_d3d11va.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 27c0c80413..363ec6a47d 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -88,6 +88,7 @@ static const struct {
{ DXGI_FORMAT_P010, AV_PIX_FMT_P010 },
{ DXGI_FORMAT_B8G8R8A8_UNORM, AV_PIX_FMT_BGRA },
{ DXGI_FORMAT_R10G10B10A2_UNORM, AV_PIX_FMT_X2BGR10 },
+ { DXGI_FORMAT_R16G16B16A16_FLOAT, AV_PIX_FMT_RGBAF16 },
// Special opaque formats. The pix_fmt is merely a place holder, as the
// opaque format cannot be accessed directly.
{ DXGI_FORMAT_420_OPAQUE, AV_PIX_FMT_YUV420P },
--
2.34.1
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