[FFmpeg-devel] [PATCH 3/5] lavc/aarch64: Add neon implementation for pix_abs16_y2
Martin Storsjö
martin at martin.st
Thu Aug 18 12:16:43 EEST 2022
On Tue, 16 Aug 2022, Hubert Mazur wrote:
> Provide optimized implementation of pix_abs16_y2 function for arm64.
>
> Performance comparison tests are shown below.
> pix_abs_0_2_c: 317.2
> pix_abs_0_2_neon: 37.5
>
> Benchmarks and tests run with checkasm tool on AWS Graviton 3.
>
> Signed-off-by: Hubert Mazur <hum at semihalf.com>
> ---
> libavcodec/aarch64/me_cmp_init_aarch64.c | 3 +
> libavcodec/aarch64/me_cmp_neon.S | 75 ++++++++++++++++++++++++
> 2 files changed, 78 insertions(+)
>
> diff --git a/libavcodec/aarch64/me_cmp_init_aarch64.c b/libavcodec/aarch64/me_cmp_init_aarch64.c
> index 955592625a..1c36d3d7cb 100644
> --- a/libavcodec/aarch64/me_cmp_init_aarch64.c
> +++ b/libavcodec/aarch64/me_cmp_init_aarch64.c
> @@ -29,6 +29,8 @@ int ff_pix_abs16_xy2_neon(MpegEncContext *s, const uint8_t *blk1, const uint8_t
> ptrdiff_t stride, int h);
> int ff_pix_abs16_x2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
> ptrdiff_t stride, int h);
> +int ff_pix_abs16_y2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
> + ptrdiff_t stride, int h);
Misaligned function declaration.
> diff --git a/libavcodec/aarch64/me_cmp_neon.S b/libavcodec/aarch64/me_cmp_neon.S
> index 367924b3c2..0ec9c0465b 100644
> --- a/libavcodec/aarch64/me_cmp_neon.S
> +++ b/libavcodec/aarch64/me_cmp_neon.S
> @@ -404,3 +404,78 @@ function sse4_neon, export=1
>
> ret
> endfunc
> +
> +function ff_pix_abs16_y2_neon, export=1
Why place this new function at the bottom of the file, instead of
logically following the other preexisting pix_abs16 function? In the
version I pushed, I moved it further up
> + // x0 unused
> + // x1 uint8_t *pix1
> + // x2 uint8_t *pix2
> + // x3 ptrdiff_t stride
> + // x4 int h
This should be w4. You had fixed this in a couple patches, but missed this
one.
> +
> + // initialize buffers
> + movi v29.8h, #0 // clear the accumulator
> + movi v28.8h, #0 // clear the accumulator
> + movi d18, #0
Unused d18 here too
> + add x5, x2, x3 // pix2 + stride
> + cmp w4, #4
> + b.lt 2f
> +
> +// make 4 iterations at once
> +1:
> +
> + // abs(pix1[0], avg2(pix2[0], pix2[0 + stride]))
> + // avg2(a, b) = (((a) + (b) + 1) >> 1)
> + // abs(x) = (x < 0 ? (-x) : (x))
> +
> + ld1 {v1.16b}, [x2], x3 // Load pix2 for first iteration
> + ld1 {v2.16b}, [x5], x3 // Load pix3 for first iteration
> + urhadd v30.16b, v1.16b, v2.16b // Rounding halving add, first iteration
> + ld1 {v0.16b}, [x1], x3 // Load pix1 for first iteration
> + uabal v29.8h, v0.8b, v30.8b // Absolute difference of lower half, first iteration
This whole first sequence is almost entirely blocking, waiting for the
result of the previous operation - did you miss to interleave this with
the rest of the operations?
Normally I wouldn't bother with minor interleaving details, but here the
impact was rather big. I manually reinterleaved the whole function, and
got this speedup:
Before: Cortex A53 A72 A73
pix_abs_0_2_neon: 153.0 63.7 52.7
After:
pix_abs_0_2_neon: 141.0 61.7 51.7
// Martin
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