[FFmpeg-devel] Converting build to CMake
Gerion Entrup
gerion.entrup at flump.de
Mon Aug 29 03:25:40 EEST 2022
Am Montag, 29. August 2022, 01:31:12 CEST schrieb Gonzalo Garramuño:
>
> On 28/8/22 20:17, Jaime Rios wrote:
> > Sorry if this has been asked before in the past.
> >
> > I am wondering if there has been any conversation around changing the
> > current build setup of ffmpeg to CMake.
> >
> > The reason I ask is that I am not a fan of having to install MinGW just to
> > build on Windows, and my experience so far with CMake has been a pleasant
> > one, when having to build on multiple platforms (Windows/Linux/macOS).
> >
> > If there has been conversation about moving to CMake, where can I find the
> > thread?
>
> I would love that to happen myself too. The main issue is all the
> dependencies that ffmpeg has to take care of. You need to have
> FindLib*.cmake and/or BuldLib*cmake, plus you need to take care of which
> libraries are open source, BSD, GPL, etc. and whether you need to locate
> them with pkgconfig.
>
> It is overall a lot of work, so something would need to get paid to do
> so fulltime.
>
> I have to wonder, as I only have Windows 8.1 so far, doesn't Windows 10
> WSL2 solve the compilation issues by having the lib be compiled on an
> Ubuntu distro?
There is a (maintained) fork of FFMpeg with Meson (similar to CMake):
https://gitlab.freedesktop.org/gstreamer/meson-ports/ffmpeg
However, this has nothing to do with the original project (AFAIK).
Best,
Gerion
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