[FFmpeg-devel] [PATCH 2/5] transpose_vulkan: add passthrough option
Wu Jianhua
jianhua.wu at intel.com
Sun Jan 2 16:51:39 EET 2022
The following command is on how to apply passthrough option:
ffmpeg -init_hw_device vulkan -i input.264 -vf hwupload=extra_hw_frames=16,transpose_vulkan=passthrough=landscape,hwdownload,format=yuv420p output.264
Signed-off-by: Wu Jianhua <jianhua.wu at intel.com>
---
libavfilter/vf_transpose_vulkan.c | 22 ++++++++++++++++++++++
1 file changed, 22 insertions(+)
diff --git a/libavfilter/vf_transpose_vulkan.c b/libavfilter/vf_transpose_vulkan.c
index ce83cf0fd7..30d052e08c 100644
--- a/libavfilter/vf_transpose_vulkan.c
+++ b/libavfilter/vf_transpose_vulkan.c
@@ -35,6 +35,7 @@ typedef struct TransposeVulkanContext {
VkDescriptorImageInfo output_images[3];
int dir;
+ int passthrough;
int initialized;
} TransposeVulkanContext;
@@ -222,6 +223,9 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
TransposeVulkanContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
+ if (s->passthrough)
+ return ff_filter_frame(outlink, in);
+
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
if (!out) {
err = AVERROR(ENOMEM);
@@ -267,6 +271,17 @@ static int config_props_output(AVFilterLink *outlink)
FFVulkanContext *vkctx = &s->vkctx;
AVFilterLink *inlink = avctx->inputs[0];
+ if ((inlink->w >= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_LANDSCAPE) ||
+ (inlink->w <= inlink->h && s->passthrough == TRANSPOSE_PT_TYPE_PORTRAIT)) {
+ av_log(avctx, AV_LOG_VERBOSE,
+ "w:%d h:%d -> w:%d h:%d (passthrough mode)\n",
+ inlink->w, inlink->h, inlink->w, inlink->h);
+ outlink->hw_frames_ctx = av_buffer_ref(inlink->hw_frames_ctx);
+ return outlink->hw_frames_ctx ? 0 : AVERROR(ENOMEM);
+ } else {
+ s->passthrough = TRANSPOSE_PT_TYPE_NONE;
+ }
+
vkctx->output_width = inlink->h;
vkctx->output_height = inlink->w;
@@ -288,6 +303,13 @@ static const AVOption transpose_vulkan_options[] = {
{ "clock", "rotate clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK }, .flags=FLAGS, .unit = "dir" },
{ "cclock", "rotate counter-clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CCLOCK }, .flags=FLAGS, .unit = "dir" },
{ "clock_flip", "rotate clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = TRANSPOSE_CLOCK_FLIP }, .flags=FLAGS, .unit = "dir" },
+
+ { "passthrough", "do not apply transposition if the input matches the specified geometry",
+ OFFSET(passthrough), AV_OPT_TYPE_INT, {.i64=TRANSPOSE_PT_TYPE_NONE}, 0, INT_MAX, FLAGS, "passthrough" },
+ { "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_NONE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
+ { "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_PORTRAIT}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
+ { "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, {.i64=TRANSPOSE_PT_TYPE_LANDSCAPE}, INT_MIN, INT_MAX, FLAGS, "passthrough" },
+
{ NULL }
};
--
2.25.1
More information about the ffmpeg-devel
mailing list