[FFmpeg-devel] [PATCH 001/289 v5] Add a new channel layout API
James Almer
jamrial at gmail.com
Mon Jan 17 23:47:16 EET 2022
From: Anton Khirnov <anton at khirnov.net>
The new API is more extensible and allows for custom layouts.
More accurate information is exported, eg for decoders that do not
set a channel layout, lavc will not make one up for them.
Deprecate the old API working with just uint64_t bitmasks.
Expanded and completed by Vittorio Giovara <vittorio.giovara at gmail.com>
and James Almer <jamrial at gmail.com>.
Signed-off-by: Vittorio Giovara <vittorio.giovara at gmail.com>
Signed-off-by: James Almer <jamrial at gmail.com>
---
Changes since last version:
*AVBprint based functions will append the string to the buffer instead
of clearing it and writing it at the beginning.
*Fixed error return value in av_channel_layout_from_string().
Changes since v3:
*Fixed av_channel_layout_from_string() to properly handle duplicate
channels in the string.
*av_channel_layout_from_string() will no longer use custom names if
present for a given channel in a Custom order layout as
av_channel_layout_describe() can't parse them, and both functions
must be reciprocal.
Any changes to this can be done anytime in a backwards compatible
way by anyone interested in doing so, but it needs to be thought
carefully as these strings are printed in human readable output
when reporting the layout all over the place.
*av_channel_layout_index_from_string() and
av_channel_layout_channel_from_string() do still look for this field,
and will use it to find the desired channel.
Any changes to these functions to extend the supported syntax can be
defined and designed later, and implemented by those interested in it
as the need for them arises.
libavutil/channel_layout.c | 615 ++++++++++++++++++++++++++++++++-----
libavutil/channel_layout.h | 550 +++++++++++++++++++++++++++++++--
libavutil/version.h | 1 +
3 files changed, 1063 insertions(+), 103 deletions(-)
diff --git a/libavutil/channel_layout.c b/libavutil/channel_layout.c
index ac773a9e63..c6a8dd5aec 100644
--- a/libavutil/channel_layout.c
+++ b/libavutil/channel_layout.c
@@ -37,81 +37,147 @@ struct channel_name {
};
static const struct channel_name channel_names[] = {
- [0] = { "FL", "front left" },
- [1] = { "FR", "front right" },
- [2] = { "FC", "front center" },
- [3] = { "LFE", "low frequency" },
- [4] = { "BL", "back left" },
- [5] = { "BR", "back right" },
- [6] = { "FLC", "front left-of-center" },
- [7] = { "FRC", "front right-of-center" },
- [8] = { "BC", "back center" },
- [9] = { "SL", "side left" },
- [10] = { "SR", "side right" },
- [11] = { "TC", "top center" },
- [12] = { "TFL", "top front left" },
- [13] = { "TFC", "top front center" },
- [14] = { "TFR", "top front right" },
- [15] = { "TBL", "top back left" },
- [16] = { "TBC", "top back center" },
- [17] = { "TBR", "top back right" },
- [29] = { "DL", "downmix left" },
- [30] = { "DR", "downmix right" },
- [31] = { "WL", "wide left" },
- [32] = { "WR", "wide right" },
- [33] = { "SDL", "surround direct left" },
- [34] = { "SDR", "surround direct right" },
- [35] = { "LFE2", "low frequency 2" },
- [36] = { "TSL", "top side left" },
- [37] = { "TSR", "top side right" },
- [38] = { "BFC", "bottom front center" },
- [39] = { "BFL", "bottom front left" },
- [40] = { "BFR", "bottom front right" },
+ [AV_CHAN_FRONT_LEFT ] = { "FL", "front left" },
+ [AV_CHAN_FRONT_RIGHT ] = { "FR", "front right" },
+ [AV_CHAN_FRONT_CENTER ] = { "FC", "front center" },
+ [AV_CHAN_LOW_FREQUENCY ] = { "LFE", "low frequency" },
+ [AV_CHAN_BACK_LEFT ] = { "BL", "back left" },
+ [AV_CHAN_BACK_RIGHT ] = { "BR", "back right" },
+ [AV_CHAN_FRONT_LEFT_OF_CENTER ] = { "FLC", "front left-of-center" },
+ [AV_CHAN_FRONT_RIGHT_OF_CENTER] = { "FRC", "front right-of-center" },
+ [AV_CHAN_BACK_CENTER ] = { "BC", "back center" },
+ [AV_CHAN_SIDE_LEFT ] = { "SL", "side left" },
+ [AV_CHAN_SIDE_RIGHT ] = { "SR", "side right" },
+ [AV_CHAN_TOP_CENTER ] = { "TC", "top center" },
+ [AV_CHAN_TOP_FRONT_LEFT ] = { "TFL", "top front left" },
+ [AV_CHAN_TOP_FRONT_CENTER ] = { "TFC", "top front center" },
+ [AV_CHAN_TOP_FRONT_RIGHT ] = { "TFR", "top front right" },
+ [AV_CHAN_TOP_BACK_LEFT ] = { "TBL", "top back left" },
+ [AV_CHAN_TOP_BACK_CENTER ] = { "TBC", "top back center" },
+ [AV_CHAN_TOP_BACK_RIGHT ] = { "TBR", "top back right" },
+ [AV_CHAN_STEREO_LEFT ] = { "DL", "downmix left" },
+ [AV_CHAN_STEREO_RIGHT ] = { "DR", "downmix right" },
+ [AV_CHAN_WIDE_LEFT ] = { "WL", "wide left" },
+ [AV_CHAN_WIDE_RIGHT ] = { "WR", "wide right" },
+ [AV_CHAN_SURROUND_DIRECT_LEFT ] = { "SDL", "surround direct left" },
+ [AV_CHAN_SURROUND_DIRECT_RIGHT] = { "SDR", "surround direct right" },
+ [AV_CHAN_LOW_FREQUENCY_2 ] = { "LFE2", "low frequency 2" },
+ [AV_CHAN_TOP_SIDE_LEFT ] = { "TSL", "top side left" },
+ [AV_CHAN_TOP_SIDE_RIGHT ] = { "TSR", "top side right" },
+ [AV_CHAN_BOTTOM_FRONT_CENTER ] = { "BFC", "bottom front center" },
+ [AV_CHAN_BOTTOM_FRONT_LEFT ] = { "BFL", "bottom front left" },
+ [AV_CHAN_BOTTOM_FRONT_RIGHT ] = { "BFR", "bottom front right" },
};
-static const char *get_channel_name(int channel_id)
+static const char *get_channel_name(enum AVChannel channel_id)
{
- if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
+ if ((unsigned) channel_id >= FF_ARRAY_ELEMS(channel_names) ||
+ !channel_names[channel_id].name)
return NULL;
return channel_names[channel_id].name;
}
-static const struct {
+void av_channel_name_bprint(AVBPrint *bp, enum AVChannel channel_id)
+{
+ if ((unsigned)channel_id < FF_ARRAY_ELEMS(channel_names))
+ av_bprintf(bp, "%s", channel_names[channel_id].name);
+ else
+ av_bprintf(bp, "USR%d", channel_id);
+}
+
+int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel_id)
+{
+ AVBPrint bp;
+
+ if (!buf && buf_size)
+ return AVERROR(EINVAL);
+
+ av_bprint_init_for_buffer(&bp, buf, buf_size);
+ av_channel_name_bprint(&bp, channel_id);
+
+ return bp.len;
+}
+
+void av_channel_description_bprint(AVBPrint *bp, enum AVChannel channel_id)
+{
+ if ((unsigned)channel_id < FF_ARRAY_ELEMS(channel_names))
+ av_bprintf(bp, "%s", channel_names[channel_id].description);
+ else
+ av_bprintf(bp, "user %d", channel_id);
+}
+
+int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel_id)
+{
+ AVBPrint bp;
+
+ if (!buf && buf_size)
+ return AVERROR(EINVAL);
+
+ av_bprint_init_for_buffer(&bp, buf, buf_size);
+ av_channel_description_bprint(&bp, channel_id);
+
+ return bp.len;
+}
+
+enum AVChannel av_channel_from_string(const char *str)
+{
+ int i;
+ char *endptr = (char *)str;
+ enum AVChannel id = AV_CHAN_NONE;
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++) {
+ if (channel_names[i].name && !strcmp(str, channel_names[i].name))
+ return i;
+ }
+ if (!strncmp(str, "USR", 3)) {
+ const char *p = str + 3;
+ id = strtol(p, &endptr, 0);
+ }
+ if (id >= 0 && !*endptr)
+ return id;
+
+ return AV_CHAN_NONE;
+}
+
+struct channel_layout_name {
const char *name;
- int nb_channels;
- uint64_t layout;
-} channel_layout_map[] = {
- { "mono", 1, AV_CH_LAYOUT_MONO },
- { "stereo", 2, AV_CH_LAYOUT_STEREO },
- { "2.1", 3, AV_CH_LAYOUT_2POINT1 },
- { "3.0", 3, AV_CH_LAYOUT_SURROUND },
- { "3.0(back)", 3, AV_CH_LAYOUT_2_1 },
- { "4.0", 4, AV_CH_LAYOUT_4POINT0 },
- { "quad", 4, AV_CH_LAYOUT_QUAD },
- { "quad(side)", 4, AV_CH_LAYOUT_2_2 },
- { "3.1", 4, AV_CH_LAYOUT_3POINT1 },
- { "5.0", 5, AV_CH_LAYOUT_5POINT0_BACK },
- { "5.0(side)", 5, AV_CH_LAYOUT_5POINT0 },
- { "4.1", 5, AV_CH_LAYOUT_4POINT1 },
- { "5.1", 6, AV_CH_LAYOUT_5POINT1_BACK },
- { "5.1(side)", 6, AV_CH_LAYOUT_5POINT1 },
- { "6.0", 6, AV_CH_LAYOUT_6POINT0 },
- { "6.0(front)", 6, AV_CH_LAYOUT_6POINT0_FRONT },
- { "hexagonal", 6, AV_CH_LAYOUT_HEXAGONAL },
- { "6.1", 7, AV_CH_LAYOUT_6POINT1 },
- { "6.1(back)", 7, AV_CH_LAYOUT_6POINT1_BACK },
- { "6.1(front)", 7, AV_CH_LAYOUT_6POINT1_FRONT },
- { "7.0", 7, AV_CH_LAYOUT_7POINT0 },
- { "7.0(front)", 7, AV_CH_LAYOUT_7POINT0_FRONT },
- { "7.1", 8, AV_CH_LAYOUT_7POINT1 },
- { "7.1(wide)", 8, AV_CH_LAYOUT_7POINT1_WIDE_BACK },
- { "7.1(wide-side)", 8, AV_CH_LAYOUT_7POINT1_WIDE },
- { "octagonal", 8, AV_CH_LAYOUT_OCTAGONAL },
- { "hexadecagonal", 16, AV_CH_LAYOUT_HEXADECAGONAL },
- { "downmix", 2, AV_CH_LAYOUT_STEREO_DOWNMIX, },
- { "22.2", 24, AV_CH_LAYOUT_22POINT2, },
+ AVChannelLayout layout;
+};
+
+static const struct channel_layout_name channel_layout_map[] = {
+ { "mono", AV_CHANNEL_LAYOUT_MONO },
+ { "stereo", AV_CHANNEL_LAYOUT_STEREO },
+ { "stereo", AV_CHANNEL_LAYOUT_STEREO_DOWNMIX },
+ { "2.1", AV_CHANNEL_LAYOUT_2POINT1 },
+ { "3.0", AV_CHANNEL_LAYOUT_SURROUND },
+ { "3.0(back)", AV_CHANNEL_LAYOUT_2_1 },
+ { "4.0", AV_CHANNEL_LAYOUT_4POINT0 },
+ { "quad", AV_CHANNEL_LAYOUT_QUAD },
+ { "quad(side)", AV_CHANNEL_LAYOUT_2_2 },
+ { "3.1", AV_CHANNEL_LAYOUT_3POINT1 },
+ { "5.0", AV_CHANNEL_LAYOUT_5POINT0_BACK },
+ { "5.0(side)", AV_CHANNEL_LAYOUT_5POINT0 },
+ { "4.1", AV_CHANNEL_LAYOUT_4POINT1 },
+ { "5.1", AV_CHANNEL_LAYOUT_5POINT1_BACK },
+ { "5.1(side)", AV_CHANNEL_LAYOUT_5POINT1 },
+ { "6.0", AV_CHANNEL_LAYOUT_6POINT0 },
+ { "6.0(front)", AV_CHANNEL_LAYOUT_6POINT0_FRONT },
+ { "hexagonal", AV_CHANNEL_LAYOUT_HEXAGONAL },
+ { "6.1", AV_CHANNEL_LAYOUT_6POINT1 },
+ { "6.1(back)", AV_CHANNEL_LAYOUT_6POINT1_BACK },
+ { "6.1(front)", AV_CHANNEL_LAYOUT_6POINT1_FRONT },
+ { "7.0", AV_CHANNEL_LAYOUT_7POINT0 },
+ { "7.0(front)", AV_CHANNEL_LAYOUT_7POINT0_FRONT },
+ { "7.1", AV_CHANNEL_LAYOUT_7POINT1 },
+ { "7.1(wide)", AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK },
+ { "7.1(wide-side)", AV_CHANNEL_LAYOUT_7POINT1_WIDE },
+ { "octagonal", AV_CHANNEL_LAYOUT_OCTAGONAL },
+ { "hexadecagonal", AV_CHANNEL_LAYOUT_HEXADECAGONAL },
+ { "downmix", AV_CHANNEL_LAYOUT_STEREO_DOWNMIX, },
+ { "22.2", AV_CHANNEL_LAYOUT_22POINT2, },
};
+#if FF_API_OLD_CHANNEL_LAYOUT
+FF_DISABLE_DEPRECATION_WARNINGS
static uint64_t get_channel_layout_single(const char *name, int name_len)
{
int i;
@@ -121,7 +187,7 @@ static uint64_t get_channel_layout_single(const char *name, int name_len)
for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++) {
if (strlen(channel_layout_map[i].name) == name_len &&
!memcmp(channel_layout_map[i].name, name, name_len))
- return channel_layout_map[i].layout;
+ return channel_layout_map[i].layout.u.mask;
}
for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++)
if (channel_names[i].name &&
@@ -189,8 +255,8 @@ void av_bprint_channel_layout(struct AVBPrint *bp,
nb_channels = av_get_channel_layout_nb_channels(channel_layout);
for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
- if (nb_channels == channel_layout_map[i].nb_channels &&
- channel_layout == channel_layout_map[i].layout) {
+ if (nb_channels == channel_layout_map[i].layout.nb_channels &&
+ channel_layout == channel_layout_map[i].layout.u.mask) {
av_bprintf(bp, "%s", channel_layout_map[i].name);
return;
}
@@ -231,8 +297,8 @@ int av_get_channel_layout_nb_channels(uint64_t channel_layout)
int64_t av_get_default_channel_layout(int nb_channels) {
int i;
for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
- if (nb_channels == channel_layout_map[i].nb_channels)
- return channel_layout_map[i].layout;
+ if (nb_channels == channel_layout_map[i].layout.nb_channels)
+ return channel_layout_map[i].layout.u.mask;
return 0;
}
@@ -287,7 +353,414 @@ int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
{
if (index >= FF_ARRAY_ELEMS(channel_layout_map))
return AVERROR_EOF;
- if (layout) *layout = channel_layout_map[index].layout;
+ if (layout) *layout = channel_layout_map[index].layout.u.mask;
if (name) *name = channel_layout_map[index].name;
return 0;
}
+FF_ENABLE_DEPRECATION_WARNINGS
+#endif
+
+int av_channel_layout_from_mask(AVChannelLayout *channel_layout,
+ uint64_t mask)
+{
+ if (!mask)
+ return AVERROR(EINVAL);
+
+ channel_layout->order = AV_CHANNEL_ORDER_NATIVE;
+ channel_layout->nb_channels = av_popcount64(mask);
+ channel_layout->u.mask = mask;
+
+ return 0;
+}
+
+int av_channel_layout_from_string(AVChannelLayout *channel_layout,
+ const char *str)
+{
+ int i;
+ int channels = 0, native = 1;
+ enum AVChannel highest_channel = AV_CHAN_NONE;
+ const char *dup = str;
+ char *end;
+ uint64_t mask = 0;
+
+ /* channel layout names */
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++) {
+ if (channel_layout_map[i].name && !strcmp(str, channel_layout_map[i].name)) {
+ *channel_layout = channel_layout_map[i].layout;
+ return 0;
+ }
+ }
+
+ /* channel names */
+ while (*dup) {
+ char *chname = av_get_token(&dup, "+");
+ if (!chname)
+ return AVERROR(ENOMEM);
+ if (*dup)
+ dup++; // skip separator
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++) {
+ if (channel_names[i].name && !strcmp(chname, channel_names[i].name)) {
+ if (i < highest_channel || mask & (1ULL << i))
+ native = 0; // Not a native layout, use a custom one
+ highest_channel = i;
+ mask |= 1ULL << i;
+ break;
+ }
+ }
+
+ if (i >= FF_ARRAY_ELEMS(channel_names)) {
+ char *endptr = chname;
+ enum AVChannel id = AV_CHAN_NONE;
+
+ if (!strncmp(chname, "USR", 3)) {
+ const char *p = chname + 3;
+ id = strtol(p, &endptr, 0);
+ }
+ if (id < 0 || *endptr) {
+ native = 0; // Unknown channel name
+ channels = 0;
+ mask = 0;
+ av_free(chname);
+ break;
+ }
+ if (id > 63)
+ native = 0; // Not a native layout, use a custom one
+ else {
+ if (id < highest_channel || mask & (1ULL << id))
+ native = 0; // Not a native layout, use a custom one
+ highest_channel = id;
+ mask |= 1ULL << id;
+ }
+ }
+ channels++;
+ av_free(chname);
+ }
+ if (mask && native) {
+ av_channel_layout_from_mask(channel_layout, mask);
+ return 0;
+ }
+
+ /* custom layout of channel names */
+ if (channels && !native) {
+ int idx = 0;
+
+ channel_layout->u.map = av_calloc(channels, sizeof(*channel_layout->u.map));
+ if (!channel_layout->u.map)
+ return AVERROR(ENOMEM);
+
+ channel_layout->order = AV_CHANNEL_ORDER_CUSTOM;
+ channel_layout->nb_channels = channels;
+
+ dup = str;
+ while (*dup) {
+ char *chname = av_get_token(&dup, "+");
+ if (!chname) {
+ av_freep(&channel_layout->u.map);
+ return AVERROR(ENOMEM);
+ }
+ if (*dup)
+ dup++; // skip separator
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++) {
+ if (channel_names[i].name && !strcmp(chname, channel_names[i].name)) {
+ channel_layout->u.map[idx++].id = i;
+ break;
+ }
+ }
+ if (i >= FF_ARRAY_ELEMS(channel_names)) {
+ const char *p = chname + 3;
+ channel_layout->u.map[idx++].id = strtol(p, NULL, 0);
+ }
+ av_free(chname);
+ }
+
+ return 0;
+ }
+
+ /* channel layout mask */
+ if (!strncmp(str, "0x", 2) && sscanf(str + 2, "%"SCNx64, &mask) == 1) {
+ av_channel_layout_from_mask(channel_layout, mask);
+ return 0;
+ }
+
+ errno = 0;
+ channels = strtol(str, &end, 10);
+
+ /* number of channels */
+ if (!errno && *end == 'c' && !*(end + 1) && channels >= 0) {
+ av_channel_layout_default(channel_layout, channels);
+ return 0;
+ }
+
+ /* number of unordered channels */
+ if (!errno && (!*end || (*end == 'C' && !*(end + 1)) || av_strnstr(str, "channels", strlen(str)))
+ && channels >= 0) {
+ channel_layout->order = AV_CHANNEL_ORDER_UNSPEC;
+ channel_layout->nb_channels = channels;
+ return 0;
+ }
+
+ return AVERROR(EINVAL);
+}
+
+void av_channel_layout_uninit(AVChannelLayout *channel_layout)
+{
+ if (channel_layout->order == AV_CHANNEL_ORDER_CUSTOM)
+ av_freep(&channel_layout->u.map);
+ memset(channel_layout, 0, sizeof(*channel_layout));
+}
+
+int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
+{
+ av_channel_layout_uninit(dst);
+ *dst = *src;
+ if (src->order == AV_CHANNEL_ORDER_CUSTOM) {
+ dst->u.map = av_malloc_array(src->nb_channels, sizeof(*dst->u.map));
+ if (!dst->u.map)
+ return AVERROR(ENOMEM);
+ memcpy(dst->u.map, src->u.map, src->nb_channels * sizeof(*src->u.map));
+ }
+ return 0;
+}
+
+int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout,
+ AVBPrint *bp)
+{
+ int i;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_NATIVE:
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
+ if (channel_layout->u.mask == channel_layout_map[i].layout.u.mask) {
+ av_bprintf(bp, "%s", channel_layout_map[i].name);
+ return 0;
+ }
+ // fall-through
+ case AV_CHANNEL_ORDER_CUSTOM:
+ for (i = 0; i < channel_layout->nb_channels; i++) {
+ enum AVChannel ch = av_channel_layout_channel_from_index(channel_layout, i);
+ const char *ch_name = get_channel_name(ch);
+
+ if (i)
+ av_bprintf(bp, "+");
+ if (ch_name)
+ av_bprintf(bp, "%s", ch_name);
+ else
+ av_bprintf(bp, "USR%d", ch);
+ }
+ if (channel_layout->nb_channels)
+ return 0;
+ // fall-through
+ case AV_CHANNEL_ORDER_UNSPEC:
+ av_bprintf(bp, "%d channels", channel_layout->nb_channels);
+ return 0;
+ default:
+ return AVERROR(EINVAL);
+ }
+}
+
+int av_channel_layout_describe(const AVChannelLayout *channel_layout,
+ char *buf, size_t buf_size)
+{
+ AVBPrint bp;
+ int ret;
+
+ if (!buf && buf_size)
+ return AVERROR(EINVAL);
+
+ av_bprint_init_for_buffer(&bp, buf, buf_size);
+ ret = av_channel_layout_describe_bprint(channel_layout, &bp);
+ if (ret < 0)
+ return ret;
+
+ return bp.len;
+}
+
+enum AVChannel
+av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout,
+ unsigned int idx)
+{
+ int i;
+
+ if (idx >= channel_layout->nb_channels)
+ return AV_CHAN_NONE;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ return channel_layout->u.map[idx].id;
+ case AV_CHANNEL_ORDER_NATIVE:
+ for (i = 0; i < 64; i++) {
+ if ((1ULL << i) & channel_layout->u.mask && !idx--)
+ return i;
+ }
+ default:
+ return AV_CHAN_NONE;
+ }
+}
+
+enum AVChannel
+av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout,
+ const char *name)
+{
+ int channel, ret;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ for (int i = 0; i < channel_layout->nb_channels; i++) {
+ if (channel_layout->u.map[i].name[0] && !strcmp(name, channel_layout->u.map[i].name))
+ return channel_layout->u.map[i].id;
+ }
+ // fall-through
+ case AV_CHANNEL_ORDER_NATIVE:
+ channel = av_channel_from_string(name);
+ if (channel == AV_CHAN_NONE)
+ return channel;
+ ret = av_channel_layout_index_from_channel(channel_layout, channel);
+ if (ret < 0)
+ return AV_CHAN_NONE;
+ return channel;
+ }
+
+ return AV_CHAN_NONE;
+}
+
+int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout,
+ enum AVChannel channel)
+{
+ int i;
+
+ if (channel == AV_CHAN_NONE)
+ return AVERROR(EINVAL);
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ for (i = 0; i < channel_layout->nb_channels; i++)
+ if (channel_layout->u.map[i].id == channel)
+ return i;
+ return AVERROR(EINVAL);
+ case AV_CHANNEL_ORDER_NATIVE: {
+ uint64_t mask = channel_layout->u.mask;
+ if (!(mask & (1ULL << channel)))
+ return AVERROR(EINVAL);
+ mask &= (1ULL << channel) - 1;
+ return av_popcount64(mask);
+ }
+ default:
+ return AVERROR(EINVAL);
+ }
+}
+
+int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout,
+ const char *name)
+{
+ enum AVChannel ch;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_CUSTOM:
+ for (int i = 0; i < channel_layout->nb_channels; i++) {
+ if (channel_layout->u.map[i].name[0] && !strcmp(name, channel_layout->u.map[i].name))
+ return i;
+ }
+ // fall-through
+ case AV_CHANNEL_ORDER_NATIVE:
+ ch = av_channel_from_string(name);
+ if (ch == AV_CHAN_NONE)
+ return AVERROR(EINVAL);
+ return av_channel_layout_index_from_channel(channel_layout, ch);
+ }
+
+ return AVERROR(EINVAL);
+}
+
+int av_channel_layout_check(const AVChannelLayout *channel_layout)
+{
+ if (channel_layout->nb_channels <= 0)
+ return 0;
+
+ switch (channel_layout->order) {
+ case AV_CHANNEL_ORDER_NATIVE:
+ return av_popcount64(channel_layout->u.mask) == channel_layout->nb_channels;
+ case AV_CHANNEL_ORDER_CUSTOM:
+ if (!channel_layout->u.map)
+ return 0;
+ for (int i = 0; i < channel_layout->nb_channels; i++) {
+ if (channel_layout->u.map[i].id == AV_CHAN_NONE)
+ return 0;
+ }
+ return 1;
+ case AV_CHANNEL_ORDER_UNSPEC:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
+{
+ int i;
+
+ /* different channel counts -> not equal */
+ if (chl->nb_channels != chl1->nb_channels)
+ return 1;
+
+ /* if only one is unspecified -> not equal */
+ if ((chl->order == AV_CHANNEL_ORDER_UNSPEC) !=
+ (chl1->order == AV_CHANNEL_ORDER_UNSPEC))
+ return 1;
+ /* both are unspecified -> equal */
+ else if (chl->order == AV_CHANNEL_ORDER_UNSPEC)
+ return 0;
+
+ /* can compare masks directly */
+ if (chl->order != AV_CHANNEL_ORDER_CUSTOM &&
+ chl->order == chl1->order)
+ return chl->u.mask != chl1->u.mask;
+
+ /* compare channel by channel */
+ for (i = 0; i < chl->nb_channels; i++)
+ if (av_channel_layout_channel_from_index(chl, i) !=
+ av_channel_layout_channel_from_index(chl1, i))
+ return 1;
+ return 0;
+}
+
+void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels)
+{
+ int i;
+ for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map); i++)
+ if (nb_channels == channel_layout_map[i].layout.nb_channels) {
+ *ch_layout = channel_layout_map[i].layout;
+ return;
+ }
+
+ ch_layout->order = AV_CHANNEL_ORDER_UNSPEC;
+ ch_layout->nb_channels = nb_channels;
+}
+
+const AVChannelLayout *av_channel_layout_standard(void **opaque)
+{
+ uintptr_t i = (uintptr_t)*opaque;
+ const AVChannelLayout *ch_layout = NULL;
+
+ if (i < FF_ARRAY_ELEMS(channel_layout_map)) {
+ ch_layout = &channel_layout_map[i].layout;
+ *opaque = (void*)(i + 1);
+ }
+
+ return ch_layout;
+}
+
+uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
+ uint64_t mask)
+{
+ uint64_t ret = 0;
+ int i;
+
+ if (channel_layout->order == AV_CHANNEL_ORDER_NATIVE)
+ return channel_layout->u.mask & mask;
+
+ for (i = 0; i < 64; i++)
+ if (mask & (1ULL << i) && av_channel_layout_index_from_channel(channel_layout, i) >= 0)
+ ret |= (1ULL << i);
+
+ return ret;
+}
diff --git a/libavutil/channel_layout.h b/libavutil/channel_layout.h
index d39ae1177a..8b90c4915e 100644
--- a/libavutil/channel_layout.h
+++ b/libavutil/channel_layout.h
@@ -23,6 +23,10 @@
#define AVUTIL_CHANNEL_LAYOUT_H
#include <stdint.h>
+#include <stdlib.h>
+
+#include "version.h"
+#include "attributes.h"
/**
* @file
@@ -34,6 +38,71 @@
* @{
*/
+enum AVChannel {
+ ///< Invalid channel index
+ AV_CHAN_NONE = -1,
+ AV_CHAN_FRONT_LEFT,
+ AV_CHAN_FRONT_RIGHT,
+ AV_CHAN_FRONT_CENTER,
+ AV_CHAN_LOW_FREQUENCY,
+ AV_CHAN_BACK_LEFT,
+ AV_CHAN_BACK_RIGHT,
+ AV_CHAN_FRONT_LEFT_OF_CENTER,
+ AV_CHAN_FRONT_RIGHT_OF_CENTER,
+ AV_CHAN_BACK_CENTER,
+ AV_CHAN_SIDE_LEFT,
+ AV_CHAN_SIDE_RIGHT,
+ AV_CHAN_TOP_CENTER,
+ AV_CHAN_TOP_FRONT_LEFT,
+ AV_CHAN_TOP_FRONT_CENTER,
+ AV_CHAN_TOP_FRONT_RIGHT,
+ AV_CHAN_TOP_BACK_LEFT,
+ AV_CHAN_TOP_BACK_CENTER,
+ AV_CHAN_TOP_BACK_RIGHT,
+ /** Stereo downmix. */
+ AV_CHAN_STEREO_LEFT = 29,
+ /** See above. */
+ AV_CHAN_STEREO_RIGHT,
+ AV_CHAN_WIDE_LEFT,
+ AV_CHAN_WIDE_RIGHT,
+ AV_CHAN_SURROUND_DIRECT_LEFT,
+ AV_CHAN_SURROUND_DIRECT_RIGHT,
+ AV_CHAN_LOW_FREQUENCY_2,
+ AV_CHAN_TOP_SIDE_LEFT,
+ AV_CHAN_TOP_SIDE_RIGHT,
+ AV_CHAN_BOTTOM_FRONT_CENTER,
+ AV_CHAN_BOTTOM_FRONT_LEFT,
+ AV_CHAN_BOTTOM_FRONT_RIGHT,
+
+ /** Channel is empty can be safely skipped. */
+ AV_CHAN_UNUSED = 64,
+
+ /** Channel contains data, but its position is unknown. */
+ AV_CHAN_UNKWNOWN = 128,
+};
+
+enum AVChannelOrder {
+ /**
+ * Only the channel count is specified, without any further information
+ * about the channel order.
+ */
+ AV_CHANNEL_ORDER_UNSPEC,
+ /**
+ * The native channel order, i.e. the channels are in the same order in
+ * which they are defined in the AVChannel enum. This supports up to 63
+ * different channels.
+ */
+ AV_CHANNEL_ORDER_NATIVE,
+ /**
+ * The channel order does not correspond to any other predefined order and
+ * is stored as an explicit map. For example, this could be used to support
+ * layouts with 64 or more channels, or with empty/skipped (AV_CHAN_SILENCE)
+ * channels at arbitrary positions.
+ */
+ AV_CHANNEL_ORDER_CUSTOM,
+};
+
+
/**
* @defgroup channel_masks Audio channel masks
*
@@ -46,41 +115,46 @@
*
* @{
*/
-#define AV_CH_FRONT_LEFT 0x00000001
-#define AV_CH_FRONT_RIGHT 0x00000002
-#define AV_CH_FRONT_CENTER 0x00000004
-#define AV_CH_LOW_FREQUENCY 0x00000008
-#define AV_CH_BACK_LEFT 0x00000010
-#define AV_CH_BACK_RIGHT 0x00000020
-#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
-#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
-#define AV_CH_BACK_CENTER 0x00000100
-#define AV_CH_SIDE_LEFT 0x00000200
-#define AV_CH_SIDE_RIGHT 0x00000400
-#define AV_CH_TOP_CENTER 0x00000800
-#define AV_CH_TOP_FRONT_LEFT 0x00001000
-#define AV_CH_TOP_FRONT_CENTER 0x00002000
-#define AV_CH_TOP_FRONT_RIGHT 0x00004000
-#define AV_CH_TOP_BACK_LEFT 0x00008000
-#define AV_CH_TOP_BACK_CENTER 0x00010000
-#define AV_CH_TOP_BACK_RIGHT 0x00020000
-#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
-#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
-#define AV_CH_WIDE_LEFT 0x0000000080000000ULL
-#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL
-#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL
-#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL
-#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL
-#define AV_CH_TOP_SIDE_LEFT 0x0000001000000000ULL
-#define AV_CH_TOP_SIDE_RIGHT 0x0000002000000000ULL
-#define AV_CH_BOTTOM_FRONT_CENTER 0x0000004000000000ULL
-#define AV_CH_BOTTOM_FRONT_LEFT 0x0000008000000000ULL
-#define AV_CH_BOTTOM_FRONT_RIGHT 0x0000010000000000ULL
+#define AV_CH_FRONT_LEFT (1ULL << AV_CHAN_FRONT_LEFT )
+#define AV_CH_FRONT_RIGHT (1ULL << AV_CHAN_FRONT_RIGHT )
+#define AV_CH_FRONT_CENTER (1ULL << AV_CHAN_FRONT_CENTER )
+#define AV_CH_LOW_FREQUENCY (1ULL << AV_CHAN_LOW_FREQUENCY )
+#define AV_CH_BACK_LEFT (1ULL << AV_CHAN_BACK_LEFT )
+#define AV_CH_BACK_RIGHT (1ULL << AV_CHAN_BACK_RIGHT )
+#define AV_CH_FRONT_LEFT_OF_CENTER (1ULL << AV_CHAN_FRONT_LEFT_OF_CENTER )
+#define AV_CH_FRONT_RIGHT_OF_CENTER (1ULL << AV_CHAN_FRONT_RIGHT_OF_CENTER)
+#define AV_CH_BACK_CENTER (1ULL << AV_CHAN_BACK_CENTER )
+#define AV_CH_SIDE_LEFT (1ULL << AV_CHAN_SIDE_LEFT )
+#define AV_CH_SIDE_RIGHT (1ULL << AV_CHAN_SIDE_RIGHT )
+#define AV_CH_TOP_CENTER (1ULL << AV_CHAN_TOP_CENTER )
+#define AV_CH_TOP_FRONT_LEFT (1ULL << AV_CHAN_TOP_FRONT_LEFT )
+#define AV_CH_TOP_FRONT_CENTER (1ULL << AV_CHAN_TOP_FRONT_CENTER )
+#define AV_CH_TOP_FRONT_RIGHT (1ULL << AV_CHAN_TOP_FRONT_RIGHT )
+#define AV_CH_TOP_BACK_LEFT (1ULL << AV_CHAN_TOP_BACK_LEFT )
+#define AV_CH_TOP_BACK_CENTER (1ULL << AV_CHAN_TOP_BACK_CENTER )
+#define AV_CH_TOP_BACK_RIGHT (1ULL << AV_CHAN_TOP_BACK_RIGHT )
+#define AV_CH_STEREO_LEFT (1ULL << AV_CHAN_STEREO_LEFT )
+#define AV_CH_STEREO_RIGHT (1ULL << AV_CHAN_STEREO_RIGHT )
+#define AV_CH_WIDE_LEFT (1ULL << AV_CHAN_WIDE_LEFT )
+#define AV_CH_WIDE_RIGHT (1ULL << AV_CHAN_WIDE_RIGHT )
+#define AV_CH_SURROUND_DIRECT_LEFT (1ULL << AV_CHAN_SURROUND_DIRECT_LEFT )
+#define AV_CH_SURROUND_DIRECT_RIGHT (1ULL << AV_CHAN_SURROUND_DIRECT_RIGHT)
+#define AV_CH_LOW_FREQUENCY_2 (1ULL << AV_CHAN_LOW_FREQUENCY_2 )
+#define AV_CH_TOP_SIDE_LEFT (1ULL << AV_CHAN_TOP_SIDE_LEFT )
+#define AV_CH_TOP_SIDE_RIGHT (1ULL << AV_CHAN_TOP_SIDE_RIGHT )
+#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
+#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
+#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
+#if FF_API_OLD_CHANNEL_LAYOUT
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
- to be the native codec channel order. */
+ to be the native codec channel order.
+ @deprecated channel order is now indicated in a special field in
+ AVChannelLayout
+ */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL
+#endif
/**
* @}
@@ -128,6 +202,167 @@ enum AVMatrixEncoding {
AV_MATRIX_ENCODING_NB
};
+/**
+ * @}
+ */
+
+/**
+ * An AVChannelCustom defines a single channel within a custom order layout
+ *
+ * Unlike most structures in FFmpeg, sizeof(AVChannelCustom) is a part of the
+ * public ABI.
+ *
+ * No new fields may be added to it without a major version bump.
+ */
+typedef struct AVChannelCustom {
+ enum AVChannel id;
+ char name[16];
+ void *opaque;
+} AVChannelCustom;
+
+/**
+ * An AVChannelLayout holds information about the channel layout of audio data.
+ *
+ * A channel layout here is defined as a set of channels ordered in a specific
+ * way (unless the channel order is AV_CHANNEL_ORDER_UNSPEC, in which case an
+ * AVChannelLayout carries only the channel count).
+ *
+ * Unlike most structures in Libav, sizeof(AVChannelLayout) is a part of the
+ * public ABI and may be used by the caller. E.g. it may be allocated on stack
+ * or embedded in caller-defined structs.
+ *
+ * AVChannelLayout can be initialized as follows:
+ * - default initialization with {0}, followed by setting all used fields
+ * correctly;
+ * - by assigning one of the predefined AV_CHANNEL_LAYOUT_* initializers;
+ * - with a constructor function, such as av_channel_layout_default(),
+ * av_channel_layout_from_mask() or av_channel_layout_from_string().
+ *
+ * The channel layout must be unitialized with av_channel_layout_uninit()
+ *
+ * Copying an AVChannelLayout via assigning is forbidden,
+ * av_channel_layout_copy() must be used. instead (and its return value should
+ * be checked)
+ *
+ * No new fields may be added to it without a major version bump, except for
+ * new elements of the union fitting in sizeof(uint64_t).
+ */
+typedef struct AVChannelLayout {
+ /**
+ * Channel order used in this layout.
+ * This is a mandatory field.
+ */
+ enum AVChannelOrder order;
+
+ /**
+ * Number of channels in this layout. Mandatory field.
+ */
+ int nb_channels;
+
+ /**
+ * Details about which channels are present in this layout.
+ * For AV_CHANNEL_ORDER_UNSPEC, this field is undefined and must not be
+ * used.
+ */
+ union {
+ /**
+ * This member must be used for AV_CHANNEL_ORDER_NATIVE.
+ * It is a bitmask, where the position of each set bit means that the
+ * AVChannel with the corresponding value is present.
+ *
+ * I.e. when (mask & (1 << AV_CHAN_FOO)) is non-zero, then AV_CHAN_FOO
+ * is present in the layout. Otherwise it is not present.
+ *
+ * @note when a channel layout using a bitmask is constructed or
+ * modified manually (i.e. not using any of the av_channel_layout_*
+ * functions), the code doing it must ensure that the number of set bits
+ * is equal to nb_channels.
+ */
+ uint64_t mask;
+ /**
+ * This member must be used when the channel order is
+ * AV_CHANNEL_ORDER_CUSTOM. It is a nb_channels-sized array, with each
+ * element signalling the presence of the AVChannel with the
+ * corresponding value in map[i].id.
+ *
+ * I.e. when map[i].id is equal to AV_CHAN_FOO, then AV_CH_FOO is the
+ * i-th channel in the audio data.
+ *
+ * map[i].name may be filled with a 0-terminated string, in which case
+ * it will be used for the purpose of identifying the channel with the
+ * convenience functions below. Otherise it must be zeroed.
+ */
+ AVChannelCustom *map;
+ } u;
+
+ /**
+ * For some private data of the user.
+ */
+ void *opaque;
+} AVChannelLayout;
+
+#define AV_CHANNEL_LAYOUT_MONO \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 1, .u = { .mask = AV_CH_LAYOUT_MONO }}
+#define AV_CHANNEL_LAYOUT_STEREO \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 2, .u = { .mask = AV_CH_LAYOUT_STEREO }}
+#define AV_CHANNEL_LAYOUT_2POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_2POINT1 }}
+#define AV_CHANNEL_LAYOUT_2_1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_2_1 }}
+#define AV_CHANNEL_LAYOUT_SURROUND \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 3, .u = { .mask = AV_CH_LAYOUT_SURROUND }}
+#define AV_CHANNEL_LAYOUT_3POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_3POINT1 }}
+#define AV_CHANNEL_LAYOUT_4POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_4POINT0 }}
+#define AV_CHANNEL_LAYOUT_4POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_4POINT1 }}
+#define AV_CHANNEL_LAYOUT_2_2 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_2_2 }}
+#define AV_CHANNEL_LAYOUT_QUAD \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 4, .u = { .mask = AV_CH_LAYOUT_QUAD }}
+#define AV_CHANNEL_LAYOUT_5POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_5POINT0 }}
+#define AV_CHANNEL_LAYOUT_5POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_5POINT1 }}
+#define AV_CHANNEL_LAYOUT_5POINT0_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 5, .u = { .mask = AV_CH_LAYOUT_5POINT0_BACK }}
+#define AV_CHANNEL_LAYOUT_5POINT1_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_5POINT1_BACK }}
+#define AV_CHANNEL_LAYOUT_6POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_6POINT0 }}
+#define AV_CHANNEL_LAYOUT_6POINT0_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_6POINT0_FRONT }}
+#define AV_CHANNEL_LAYOUT_HEXAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 6, .u = { .mask = AV_CH_LAYOUT_HEXAGONAL }}
+#define AV_CHANNEL_LAYOUT_6POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1 }}
+#define AV_CHANNEL_LAYOUT_6POINT1_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1_BACK }}
+#define AV_CHANNEL_LAYOUT_6POINT1_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_6POINT1_FRONT }}
+#define AV_CHANNEL_LAYOUT_7POINT0 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_7POINT0 }}
+#define AV_CHANNEL_LAYOUT_7POINT0_FRONT \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 7, .u = { .mask = AV_CH_LAYOUT_7POINT0_FRONT }}
+#define AV_CHANNEL_LAYOUT_7POINT1 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1 }}
+#define AV_CHANNEL_LAYOUT_7POINT1_WIDE \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1_WIDE }}
+#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_7POINT1_WIDE_BACK }}
+#define AV_CHANNEL_LAYOUT_OCTAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 8, .u = { .mask = AV_CH_LAYOUT_OCTAGONAL }}
+#define AV_CHANNEL_LAYOUT_HEXADECAGONAL \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 16, .u = { .mask = AV_CH_LAYOUT_HEXAGONAL }}
+#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 2, .u = { .mask = AV_CH_LAYOUT_STEREO_DOWNMIX }}
+#define AV_CHANNEL_LAYOUT_22POINT2 \
+ { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = 24, .u = { .mask = AV_CH_LAYOUT_22POINT2 }}
+
+struct AVBPrint;
+
+#if FF_API_OLD_CHANNEL_LAYOUT
/**
* Return a channel layout id that matches name, or 0 if no match is found.
*
@@ -144,7 +379,10 @@ enum AVMatrixEncoding {
* AV_CH_* macros).
*
* Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
+ *
+ * @deprecated use av_channel_layout_from_string()
*/
+attribute_deprecated
uint64_t av_get_channel_layout(const char *name);
/**
@@ -158,7 +396,9 @@ uint64_t av_get_channel_layout(const char *name);
* @param[out] nb_channels number of channels
*
* @return 0 on success, AVERROR(EINVAL) if the parsing fails.
+ * @deprecated use av_channel_layout_from_string()
*/
+attribute_deprecated
int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels);
/**
@@ -167,23 +407,31 @@ int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, i
*
* @param buf put here the string containing the channel layout
* @param buf_size size in bytes of the buffer
+ * @deprecated use av_channel_layout_describe()
*/
+attribute_deprecated
void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
-struct AVBPrint;
/**
* Append a description of a channel layout to a bprint buffer.
+ * @deprecated use av_channel_layout_describe()
*/
+attribute_deprecated
void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
/**
* Return the number of channels in the channel layout.
+ * @deprecated use AVChannelLayout.nb_channels
*/
+attribute_deprecated
int av_get_channel_layout_nb_channels(uint64_t channel_layout);
/**
* Return default channel layout for a given number of channels.
+ *
+ * @deprecated use av_channel_layout_default()
*/
+attribute_deprecated
int64_t av_get_default_channel_layout(int nb_channels);
/**
@@ -194,20 +442,28 @@ int64_t av_get_default_channel_layout(int nb_channels);
*
* @return index of channel in channel_layout on success, a negative AVERROR
* on error.
+ *
+ * @deprecated use av_channel_layout_index_from_channel()
*/
+attribute_deprecated
int av_get_channel_layout_channel_index(uint64_t channel_layout,
uint64_t channel);
/**
* Get the channel with the given index in channel_layout.
+ * @deprecated use av_channel_layout_channel_from_index()
*/
+attribute_deprecated
uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
/**
* Get the name of a given channel.
*
* @return channel name on success, NULL on error.
+ *
+ * @deprecated use av_channel_name()
*/
+attribute_deprecated
const char *av_get_channel_name(uint64_t channel);
/**
@@ -215,7 +471,9 @@ const char *av_get_channel_name(uint64_t channel);
*
* @param channel a channel layout with a single channel
* @return channel description on success, NULL on error
+ * @deprecated use av_channel_description()
*/
+attribute_deprecated
const char *av_get_channel_description(uint64_t channel);
/**
@@ -226,9 +484,237 @@ const char *av_get_channel_description(uint64_t channel);
* @param[out] name name of the layout
* @return 0 if the layout exists,
* <0 if index is beyond the limits
+ * @deprecated use av_channel_layout_standard()
*/
+attribute_deprecated
int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
const char **name);
+#endif
+
+/**
+ * Get a human readable string in an abbreviated form describing a given channel,
+ * or "?" if not found.
+ * This is the inverse function of @ref av_channel_from_string().
+ *
+ * @param buf pre-allocated buffer where to put the generated string
+ * @param buf_size size in bytes of the buffer.
+ * @return amount of bytes needed to hold the output string, or a negative AVERROR
+ * on failure. If the returned value is bigger than buf_size, then the
+ * string was truncated.
+ */
+int av_channel_name(char *buf, size_t buf_size, enum AVChannel channel);
+
+/**
+ * bprint variant of av_channel_name().
+ *
+ * @note the string will be appended to the bprint buffer.
+ */
+void av_channel_name_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
+
+/**
+ * Get a human readable string describing a given channel, or "?" if not found.
+ *
+ * @param buf pre-allocated buffer where to put the generated string
+ * @param buf_size size in bytes of the buffer.
+ * @return amount of bytes needed to hold the output string, or a negative AVERROR
+ * on failure. If the returned value is bigger than buf_size, then the
+ * string was truncated.
+ */
+int av_channel_description(char *buf, size_t buf_size, enum AVChannel channel);
+
+/**
+ * bprint variant of av_channel_description().
+ *
+ * @note the string will be appended to the bprint buffer.
+ */
+void av_channel_description_bprint(struct AVBPrint *bp, enum AVChannel channel_id);
+
+/**
+ * This is the inverse function of @ref av_channel_name().
+ *
+ * @return the channel with the given name
+ * AV_CHAN_NONE when name does not identify a known channel
+ */
+enum AVChannel av_channel_from_string(const char *name);
+
+/**
+ * Initialize a native channel layout from a bitmask indicating which channels
+ * are present.
+ *
+ * @param channel_layout the layout structure to be initialized
+ * @param mask bitmask describing the channel layout
+ *
+ * @return 0 on success
+ * AVERROR(EINVAL) for invalid mask values
+ */
+int av_channel_layout_from_mask(AVChannelLayout *channel_layout, uint64_t mask);
+
+/**
+ * Initialize a channel layout from a given string description.
+ * The input string can be represented by:
+ * - the formal channel layout name (returned by av_channel_layout_describe())
+ * - single or multiple channel names (returned by av_channel_name()
+ * or concatenated with "+")
+ * - a hexadecimal value of a channel layout (eg. "0x4")
+ * - the number of channels with default layout (eg. "5c")
+ * - the number of unordered channels (eg. "4", "4C", or "4 channels")
+ *
+ * @param channel_layout input channel layout
+ * @param str string describing the channel layout
+ * @return 0 channel layout was detected, AVERROR_INVALIDATATA otherwise
+ */
+int av_channel_layout_from_string(AVChannelLayout *channel_layout,
+ const char *str);
+
+/**
+ * Get the default channel layout for a given number of channels.
+ *
+ * @param channel_layout the layout structure to be initialized
+ * @param nb_channels number of channels
+ */
+void av_channel_layout_default(AVChannelLayout *ch_layout, int nb_channels);
+
+/**
+ * Iterate over all standard channel layouts.
+ *
+ * @param opaque a pointer where libavutil will store the iteration state. Must
+ * point to NULL to start the iteration.
+ *
+ * @return the standard channel layout or NULL when the iteration is
+ * finished
+ */
+const AVChannelLayout *av_channel_layout_standard(void **opaque);
+
+/**
+ * Free any allocated data in the channel layout and reset the channel
+ * count to 0.
+ *
+ * @param channel_layout the layout structure to be uninitialized
+ */
+void av_channel_layout_uninit(AVChannelLayout *channel_layout);
+
+/**
+ * Make a copy of a channel layout. This differs from just assigning src to dst
+ * in that it allocates and copies the map for AV_CHANNEL_ORDER_CUSTOM.
+ *
+ * @note the destination channel_layout will be always uninitialized before copy.
+ *
+ * @param dst destination channel layout
+ * @param src source channel layout
+ * @return 0 on success, a negative AVERROR on error.
+ */
+int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src);
+
+/**
+ * Get a human-readable string describing the channel layout properties.
+ * The string will be in the same format that is accepted by
+ * @ref av_channel_layout_from_string().
+ *
+ * @param channel_layout channel layout to be described
+ * @param buf pre-allocated buffer where to put the generated string
+ * @param buf_size size in bytes of the buffer.
+ * @return amount of bytes needed to hold the output string, or a negative AVERROR
+ * on failure. If the returned value is bigger than buf_size, then the
+ * string was truncated.
+ */
+int av_channel_layout_describe(const AVChannelLayout *channel_layout,
+ char *buf, size_t buf_size);
+
+/**
+ * bprint variant of av_channel_layout_describe().
+ *
+ * @note the string will be appended to the bprint buffer.
+ * @return 0 on success, or a negative AVERROR value on failure.
+ */
+int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout,
+ struct AVBPrint *bp);
+
+/**
+ * Get the channel with the given index in a channel layout.
+ *
+ * @param channel_layout input channel layout
+ * @return channel with the index idx in channel_layout on success or
+ * AV_CHAN_NONE on failure (if idx is not valid or the channel order is
+ * unspecified)
+ */
+enum AVChannel
+av_channel_layout_channel_from_index(const AVChannelLayout *channel_layout, unsigned int idx);
+
+/**
+ * Get the index of a given channel in a channel layout. In case multiple
+ * channels are found, only the first match will be returned.
+ *
+ * @param channel_layout input channel layout
+ * @return index of channel in channel_layout on success or a negative number if
+ * channel is not present in channel_layout.
+ */
+int av_channel_layout_index_from_channel(const AVChannelLayout *channel_layout,
+ enum AVChannel channel);
+
+/**
+ * Get the index in a channel layout of a channel described by the given string.
+ * In case multiple channels are found, only the first match will be returned.
+ *
+ * This function accepts channel names in the same format as
+ * @ref av_channel_from_string().
+ *
+ * @param channel_layout input channel layout
+ * @return a channel index described by the given string, or a negative AVERROR
+ * value.
+ */
+int av_channel_layout_index_from_string(const AVChannelLayout *channel_layout,
+ const char *name);
+
+/**
+ * Get a channel described by the given string.
+ *
+ * This function accepts channel names in the same format as
+ * @ref av_channel_from_string().
+ *
+ * @param channel_layout input channel layout
+ * @return a channel described by the given string in channel_layout on success
+ * or AV_CHAN_NONE on failure (if the string is not valid or the channel
+ * order is unspecified)
+ */
+enum AVChannel
+av_channel_layout_channel_from_string(const AVChannelLayout *channel_layout,
+ const char *name);
+
+/**
+ * Find out what channels from a given set are present in a channel layout,
+ * without regard for their positions.
+ *
+ * @param channel_layout input channel layout
+ * @param mask a combination of AV_CH_* representing a set of channels
+ * @return a bitfield representing all the channels from mask that are present
+ * in channel_layout
+ */
+uint64_t av_channel_layout_subset(const AVChannelLayout *channel_layout,
+ uint64_t mask);
+
+/**
+ * Check whether a channel layout is valid, i.e. can possibly describe audio
+ * data.
+ *
+ * @param channel_layout input channel layout
+ * @return 1 if channel_layout is valid, 0 otherwise.
+ */
+int av_channel_layout_check(const AVChannelLayout *channel_layout);
+
+/**
+ * Check whether two channel layouts are semantically the same, i.e. the same
+ * channels are present on the same positions in both.
+ *
+ * If one of the channel layouts is AV_CHANNEL_ORDER_UNSPEC, while the other is
+ * not, they are considered to be unequal. If both are AV_CHANNEL_ORDER_UNSPEC,
+ * they are considered equal iff the channel counts are the same in both.
+ *
+ * @param chl input channel layout
+ * @param chl1 input channel layout
+ * @return 0 if chl and chl1 are equal, 1 if they are not equal. A negative
+ * AVERROR code if one or both are invalid.
+ */
+int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
/**
* @}
diff --git a/libavutil/version.h b/libavutil/version.h
index 953aac9d94..4da667b923 100644
--- a/libavutil/version.h
+++ b/libavutil/version.h
@@ -110,6 +110,7 @@
#define FF_API_COLORSPACE_NAME (LIBAVUTIL_VERSION_MAJOR < 58)
#define FF_API_AV_MALLOCZ_ARRAY (LIBAVUTIL_VERSION_MAJOR < 58)
#define FF_API_FIFO_PEEK2 (LIBAVUTIL_VERSION_MAJOR < 58)
+#define FF_API_OLD_CHANNEL_LAYOUT (LIBAVUTIL_VERSION_MAJOR < 58)
/**
* @}
--
2.34.1
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