[FFmpeg-devel] [PATCH v14 2/5] compat/w32dlfcn.h: Remove MAX_PATH limit and replace LoadLibraryExA with LoadLibraryExW

Soft Works softworkz at hotmail.com
Mon Jun 13 19:39:16 EEST 2022



> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of Nil
> Admirari
> Sent: Monday, June 13, 2022 6:26 PM
> To: ffmpeg-devel at ffmpeg.org
> Subject: [FFmpeg-devel] [PATCH v14 2/5] compat/w32dlfcn.h: Remove
> MAX_PATH limit and replace LoadLibraryExA with LoadLibraryExW
> 
> ---
>  compat/w32dlfcn.h     | 80 ++++++++++++++++++++++++++++++++++-------
> --
>  libavcodec/mf_utils.h |  1 +
>  2 files changed, 65 insertions(+), 16 deletions(-)
> 
> diff --git a/compat/w32dlfcn.h b/compat/w32dlfcn.h
> index 52a94efafb..e49d3841aa 100644
> --- a/compat/w32dlfcn.h
> +++ b/compat/w32dlfcn.h
> @@ -22,9 +22,31 @@
>  #ifdef _WIN32
>  #include <windows.h>
>  #include "config.h"
> -#if (_WIN32_WINNT < 0x0602) || HAVE_WINRT
>  #include "libavutil/wchar_filename.h"
> -#endif
> +
> +static inline wchar_t *get_module_filename(HMODULE module)
> +{
> +    wchar_t *path = NULL, *new_path;
> +    DWORD path_size = 0, path_len;
> +
> +    do {
> +        path_size = path_size ? 2 * path_size : MAX_PATH;
> +        new_path = av_realloc_array(path, path_size, sizeof *path);
> +        if (!new_path) {
> +            av_free(path);
> +            return NULL;
> +        }
> +        path = new_path;
> +        path_len = GetModuleFileNameW(module, path, path_size);
> +    } while (path_len && path_size <= 32768 && path_size <=
> path_len);

Why do you use a 'do' loop? Can't you use the normal 2-step
approach, i.e. call the winapi function with a NULL buffer,
and then use the returned size to allocate the buffer.
This way you always need a single allocation only.


softworkz


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