[FFmpeg-devel] [PATCH v2 1/4] avutil/channel_layout: print channels using av_channel_name_bprint in av_channel_layout_describe_bprint
Marton Balint
cus at passwd.hu
Tue Mar 15 23:18:55 EET 2022
This reduces code duplication an allows printing AMBI%d channel names for
custom layouts for non-standard or partial ambisonic layouts.
Signed-off-by: Marton Balint <cus at passwd.hu>
---
libavutil/channel_layout.c | 6 +-----
1 file changed, 1 insertion(+), 5 deletions(-)
diff --git a/libavutil/channel_layout.c b/libavutil/channel_layout.c
index 8cc4efe4cf..c60ccf368f 100644
--- a/libavutil/channel_layout.c
+++ b/libavutil/channel_layout.c
@@ -737,14 +737,10 @@ int av_channel_layout_describe_bprint(const AVChannelLayout *channel_layout,
av_bprintf(bp, "%d channels (", channel_layout->nb_channels);
for (i = 0; i < channel_layout->nb_channels; i++) {
enum AVChannel ch = av_channel_layout_channel_from_index(channel_layout, i);
- const char *channel = get_channel_name(ch);
if (i)
av_bprintf(bp, "+");
- if (channel)
- av_bprintf(bp, "%s", channel);
- else
- av_bprintf(bp, "USR%d", ch);
+ av_channel_name_bprint(bp, ch);
if (channel_layout->order == AV_CHANNEL_ORDER_CUSTOM &&
channel_layout->u.map[i].name[0])
av_bprintf(bp, "@%s", channel_layout->u.map[i].name);
--
2.31.1
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