[FFmpeg-devel] [PATCH] ffplay: don't shadow global variable
Zhao Zhili
quinkblack at foxmail.com
Wed Mar 16 04:14:11 EET 2022
---
fftools/ffplay.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/fftools/ffplay.c b/fftools/ffplay.c
index 92ad7ce1a6..b583225d53 100644
--- a/fftools/ffplay.c
+++ b/fftools/ffplay.c
@@ -1454,13 +1454,13 @@ static void check_external_clock_speed(VideoState *is) {
}
/* seek in the stream */
-static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
+static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int by_bytes)
{
if (!is->seek_req) {
is->seek_pos = pos;
is->seek_rel = rel;
is->seek_flags &= ~AVSEEK_FLAG_BYTE;
- if (seek_by_bytes)
+ if (by_bytes)
is->seek_flags |= AVSEEK_FLAG_BYTE;
is->seek_req = 1;
SDL_CondSignal(is->continue_read_thread);
--
2.31.1
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