[FFmpeg-devel] [PATCH v5 1/3] avutil/hwcontext_qsv: derive QSV frames to D3D11VA frames
Xiang, Haihao
haihao.xiang at intel.com
Mon May 23 10:13:55 EEST 2022
On Fri, 2022-05-20 at 00:41 +0000, Xiang, Haihao wrote:
> On Sat, 2022-05-07 at 06:24 +0000, Tong Wu wrote:
> > Fixes:
> > $ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
> > -init_hw_device qsv=qsv at d3d11 -c:v h264_qsv -i input.h264 \
> > -vf "hwmap=derive_device=d3d11va,format=d3d11" -f null -
> >
> > Signed-off-by: Tong Wu <tong1.wu at intel.com>
> > ---
> > libavutil/hwcontext_qsv.c | 16 +++++++++++++---
> > 1 file changed, 13 insertions(+), 3 deletions(-)
> >
> > diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
> > index b28dcffe2a..ca21543075 100644
> > --- a/libavutil/hwcontext_qsv.c
> > +++ b/libavutil/hwcontext_qsv.c
> > @@ -1281,12 +1281,22 @@ static int qsv_frames_derive_from(AVHWFramesContext
> > *dst_ctx,
> > #if CONFIG_D3D11VA
> > case AV_HWDEVICE_TYPE_D3D11VA:
> > {
> > + D3D11_TEXTURE2D_DESC texDesc;
> > + dst_ctx->initial_pool_size = src_ctx->initial_pool_size;
> > AVD3D11VAFramesContext *dst_hwctx = dst_ctx->hwctx;
> > - mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> > > surfaces[i].Data.MemId;
> >
> > - dst_hwctx->texture = (ID3D11Texture2D*)pair->first;
> > + dst_hwctx->texture_infos = av_calloc(src_hwctx->nb_surfaces,
> > + sizeof(*dst_hwctx-
> > > texture_infos));
> >
> > + if (!dst_hwctx->texture_infos)
> > + return AVERROR(ENOMEM);
> > if (src_hwctx->frame_type & MFX_MEMTYPE_SHARED_RESOURCE)
> > dst_hwctx->MiscFlags = D3D11_RESOURCE_MISC_SHARED;
> > - dst_hwctx->BindFlags = qsv_get_d3d11va_bind_flags(src_hwctx-
> > > frame_type);
> >
> > + for (i = 0; i < src_hwctx->nb_surfaces; i++) {
> > + mfxHDLPair *pair = (mfxHDLPair*)src_hwctx-
> > > surfaces[i].Data.MemId;
> >
> > + dst_hwctx->texture_infos[i].texture =
> > (ID3D11Texture2D*)pair-
> > > first;
> >
> > + dst_hwctx->texture_infos[i].index = pair->second ==
> > (mfxMemId)MFX_INFINITE ? (intptr_t)0 : (intptr_t)pair->second;
> > + }
> > + ID3D11Texture2D_GetDesc(dst_hwctx->texture_infos[0].texture,
> > &texDesc);
> > + dst_hwctx->BindFlags = texDesc.BindFlags;
> > }
> > break;
> > #endif
>
> The new patchset LGTM, is there any more comment ?
>
Applied, thx
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