[FFmpeg-devel] [PATCH] fftools/ffplay: fix rotation incorrect when frame contains the side_data(type is AV_FRAME_DATA_DISPLAYMATRIX)
wangyaqiang
1035567130 at qq.com
Thu Sep 1 07:04:49 EEST 2022
> 2022年9月1日 上午9:24,Steven Liu <lingjiujianke at gmail.com> 写道:
>
> Steven Liu <lingjiujianke at gmail.com> 于2022年9月1日周四 09:17写道:
>>
>> Zhao Zhili <quinkblack at foxmail.com> 于2022年9月1日周四 00:34写道:
>>>
>>>
>>>
>>>> -----Original Message-----
>>>> From: ffmpeg-devel-bounces at ffmpeg.org <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of 1035567130 at qq.com
>>>> Sent: 2022年8月31日 18:45
>>>> To: ffmpeg-devel at ffmpeg.org
>>>> Cc: Wang Yaqiang <wangyaqiang03 at kuaishou.com>; 1445440736 at qq.com
>>>> Subject: [FFmpeg-devel] [PATCH] fftools/ffplay: fix rotation incorrect when frame contains the side_data(type is
>>>> AV_FRAME_DATA_DISPLAYMATRIX)
>>>>
>>>> From: Wang Yaqiang <wangyaqiang03 at kuaishou.com>
>>>>
>>>> For example, if the jpeg contains exif information and the rotation direction is included in the exif,
>>>> the displaymatrix will be set on the side_data of the frame when decoding.
>>>> However, when ffplay is used to play the image, only the side data in the stream will be determined.
>>>> It does not check whether the frame also contains rotation information, causing it to play in the wrong direction
>>>
>>> When both per-stream and per-frame DISPLAYMATRIX exist, we need to decode how they work
>>> together. Does one applied after the other, or one override the other? I have no idea.
>> I think we should "Does one applied after the other", do frame rotate
>> adter stream rotate, because user maybe not need every frames rotate.
> BTW, we get jpeg picture need rotate by exif, but there have no
> rotate data in stream,
> the other sample we get there have rotate in stream only.
> have not get rotate data in one time both stream and frames by one sample yet,
> So we think it should do twice rotate operation in ffplay. because it
> have no problem in ffmpeg, so we only modify ffplay.
See the FFmpeg rotation information processing logic:
First read the DisplayMatrix in the Frame,
and then read the stream if it doesn't exist,
modify it to the same logic as FFmpeg?
>>
>>>
>>> Secondly, even If one is applied after the other, we shouldn't use two rotation filter
>>> but merge the operation into a single one.
>> Agreed, should merge two rotate value into. one value.
>>>
>>>> ---
>>>> fftools/ffplay.c | 12 +++++++++++-
>>>> 1 file changed, 11 insertions(+), 1 deletion(-)
>>>>
>>>> diff --git a/fftools/ffplay.c b/fftools/ffplay.c
>>>> index 9242047f5c..868123dc65 100644
>>>> --- a/fftools/ffplay.c
>>>> +++ b/fftools/ffplay.c
>>>> @@ -1917,7 +1917,8 @@ static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const c
>>>> if (autorotate) {
>>>> int32_t *displaymatrix = (int32_t *)av_stream_get_side_data(is->video_st, AV_PKT_DATA_DISPLAYMATRIX, NULL);
>>>> double theta = get_rotation(displaymatrix);
>>>> -
>>>> + int frame_rotation_checked = 0;
>>>> + rotation:
>>>> if (fabs(theta - 90) < 1.0) {
>>>> INSERT_FILT("transpose", "clock");
>>>> } else if (fabs(theta - 180) < 1.0) {
>>>> @@ -1930,6 +1931,15 @@ static int configure_video_filters(AVFilterGraph *graph, VideoState *is, const c
>>>> snprintf(rotate_buf, sizeof(rotate_buf), "%f*PI/180", theta);
>>>> INSERT_FILT("rotate", rotate_buf);
>>>> }
>>>> + if (!frame_rotation_checked) {
>>>> + frame_rotation_checked = 1;
>>>> + AVFrameSideData *sd = av_frame_get_side_data(frame,AV_FRAME_DATA_DISPLAYMATRIX);
>>>> + if (sd) {
>>>> + displaymatrix = (int32_t *)sd->data;
>>>> + theta = get_rotation(displaymatrix);
>>>> + goto rotation;
>>>> + }
>>>> + }
>>>> }
>>>>
>>>> if ((ret = configure_filtergraph(graph, vfilters, filt_src, last_filter)) < 0)
>>>> --
>>>> 2.33.0
>>>>
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>>>
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