[FFmpeg-devel] [PATCH 2/5] lavc/aarch64: Add neon implementation of vsse16
Martin Storsjö
martin at martin.st
Sun Sep 4 23:53:57 EEST 2022
On Mon, 22 Aug 2022, Hubert Mazur wrote:
> Provide optimized implementation of vsse16 for arm64.
>
> Performance comparison tests are shown below.
> - vsse_0_c: 254.4
> - vsse_0_neon: 64.7
>
> Benchmarks and tests are run with checkasm tool on AWS Graviton 3.
>
> Signed-off-by: Hubert Mazur <hum at semihalf.com>
> ---
> libavcodec/aarch64/me_cmp_init_aarch64.c | 4 +
> libavcodec/aarch64/me_cmp_neon.S | 97 ++++++++++++++++++++++++
> 2 files changed, 101 insertions(+)
>
> diff --git a/libavcodec/aarch64/me_cmp_init_aarch64.c b/libavcodec/aarch64/me_cmp_init_aarch64.c
> index ddc5d05611..7b81e48d16 100644
> --- a/libavcodec/aarch64/me_cmp_init_aarch64.c
> +++ b/libavcodec/aarch64/me_cmp_init_aarch64.c
> @@ -43,6 +43,8 @@ int sse4_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
>
> int vsad16_neon(MpegEncContext *c, const uint8_t *s1, const uint8_t *s2,
> ptrdiff_t stride, int h);
> +int vsse16_neon(MpegEncContext *c, const uint8_t *s1, const uint8_t *s2,
> + ptrdiff_t stride, int h);
>
> av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
> {
> @@ -62,5 +64,7 @@ av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
> c->sse[2] = sse4_neon;
>
> c->vsad[0] = vsad16_neon;
> +
> + c->vsse[0] = vsse16_neon;
> }
> }
> diff --git a/libavcodec/aarch64/me_cmp_neon.S b/libavcodec/aarch64/me_cmp_neon.S
> index d4c0099854..279bae7cb5 100644
> --- a/libavcodec/aarch64/me_cmp_neon.S
> +++ b/libavcodec/aarch64/me_cmp_neon.S
> @@ -659,3 +659,100 @@ function vsad16_neon, export=1
>
> ret
> endfunc
> +
> +function vsse16_neon, export=1
> + // x0 unused
> + // x1 uint8_t *pix1
> + // x2 uint8_t *pix2
> + // x3 ptrdiff_t stride
> + // w4 int h
> +
> + movi v30.4s, #0
> + movi v29.4s, #0
> +
> + add x5, x1, x3 // pix1 + stride
> + add x6, x2, x3 // pix2 + stride
> + sub w4, w4, #1 // we need to make h-1 iterations
> + cmp w4, #3 // check if we can make 4 iterations at once
> + b.le 2f
> +
> +// make 4 iterations at once
The comments seem to talk about 4 iterations at once while the code
actually only does 3.
> +1:
> + // x = abs(pix1[0] - pix2[0] - pix1[0 + stride] + pix2[0 + stride]) =
The comment seems a bit un-updated here, since there's no abs() involved
here
> + // res = (x) * (x)
> + ld1 {v0.16b}, [x1], x3 // Load pix1[0], first iteration
> + ld1 {v1.16b}, [x2], x3 // Load pix2[0], first iteration
> + ld1 {v2.16b}, [x5], x3 // Load pix1[0 + stride], first iteration
> + usubl v28.8h, v0.8b, v1.8b // Signed difference of pix1[0] - pix2[0], first iteration
> + ld1 {v3.16b}, [x6], x3 // Load pix2[0 + stride], first iteration
> + usubl2 v27.8h, v0.16b, v1.16b // Signed difference of pix1[0] - pix2[0], first iteration
> + usubl v26.8h, v3.8b, v2.8b // Signed difference of pix1[0 + stride] - pix2[0 + stride], first iteration
> + usubl2 v25.8h, v3.16b, v2.16b // Signed difference of pix1[0 + stride] - pix2[0 + stride], first iteration
Same thing about reusing data from the previous row, as for the previous
patch.
// Martin
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