[FFmpeg-devel] [PATCH 1/6] opus: convert encoder and decoder to lavu/tx

Lynne dev at lynne.ee
Sun Sep 25 23:45:12 EEST 2022


Sep 25, 2022, 21:55 by martin at martin.st:

> On Sat, 24 Sep 2022, Lynne wrote:
>
>>> What about ac3dsp then - that one seems like it's fairly optimized for arm?
>>>
>>
>> Haven't touched them, they're still being used. Unfortunately, for AC3,
>> the full MDCT optimizations in lavc do make a difference and the overall
>> decoder becomes 15% slower with this patch on for aarch64 with lavu/tx's
>> asm disabled and 7% slower with lavu/tx's asm enabled.
>>
>
> Hmm, that's a shame...
>
>> I do plan to write an aarch64 MDCT NEON SIMD code in a month or so, unless someone is faster, which should make the decoder at least 10% faster with lavu/tx.
>>
>
> Would you consider holding off of converting the ac3 decoder until this point, to avoid unnecessary temporary performance regressions at least for the architectures that are covered by the new lavu/tx framework?
>
>> If you'd like to help out, I've documented the C factorizations used in
>> docs/transforms.md.
>>
>
> Sorry, I don't think I have time at the moment to take on writing new code from scratch for this...
>
> I could maybe consider porting the aarch64 assembly to arm32; if it's not register starved, it's usually quite straightforward to do such rewrites (there's either half the number of SIMD registers compared to aarch64, or the same number but half the length)
>

For the basis transforms (double 4, double 8 and 8, single 16), there's no starvation.
For the 32pt transform, it's a bit starved, but nothing you couldn't work out.
For the 64pt and up, absolutely all registers are used to the point of needing to
stash vector regs across gprs. If all registers are written back to memory (no register
sharing between transform sizes), it becomes as starved as the 32pt.
It's obvious to see where the starvation happens (only 32pt -> 64pt) and how to fix it,
but it's still work to convert code. Take a look at it and see if you can spot something
that would make it difficult?


> The reason why I'm asking about arm32, is because ffmpeg has got a bunch of users who have spent a fair amount of effort on reaching specific performance levels for some codecs, both for raspberry pi 1 (which doesn't have neon but only vfp) and for the newer ones with neon. I don't remember exactly which codecs are relevant for these users - I doubt opus is, but ac3 and dca are, iirc.
>

We do maintain old versions for years after a release. And we recently-ish
had a major bump, and very recently 5.1. I think there's enough time to
bring them back up and make them faster still before stuck users become
quite outdated, what about you? Maybe someone who's interested could
notice and help out?


> I'm CCing Ben Avison who has contributed a lot of optimizations in this area.
>

Thanks.


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