[FFmpeg-devel] [PATCH] avutil/display: Drop wrong comments about matrices being allocated

Andreas Rheinhardt andreas.rheinhardt at outlook.com
Wed Sep 28 04:05:02 EEST 2022


Andreas Rheinhardt:
> These functions work just as well with stack based matrices.
> 
> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
> ---
>  libavutil/display.h | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/libavutil/display.h b/libavutil/display.h
> index 31d8bef361..0c73bff5da 100644
> --- a/libavutil/display.h
> +++ b/libavutil/display.h
> @@ -90,8 +90,8 @@ double av_display_rotation_get(const int32_t matrix[9]);
>   * Initialize a transformation matrix describing a pure clockwise
>   * rotation by the specified angle (in degrees).
>   *
> - * @param matrix an allocated transformation matrix (will be fully overwritten
> - *               by this function)
> + * @param[out] matrix a transformation matrix (will be fully overwritten
> + *                    by this function)
>   * @param angle rotation angle in degrees.
>   */
>  void av_display_rotation_set(int32_t matrix[9], double angle);
> @@ -99,7 +99,7 @@ void av_display_rotation_set(int32_t matrix[9], double angle);
>  /**
>   * Flip the input matrix horizontally and/or vertically.
>   *
> - * @param matrix an allocated transformation matrix
> + * @param[in,out] matrix a transformation matrix
>   * @param hflip whether the matrix should be flipped horizontally
>   * @param vflip whether the matrix should be flipped vertically
>   */

Will apply tonight unless there are objections.

- Andreas



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