[FFmpeg-devel] [PATCH] avutil/channel_layout: make pre-defined channel layouts C++ friendly
James Almer
jamrial at gmail.com
Wed Aug 16 19:21:39 EEST 2023
On 8/16/2023 12:44 PM, Zhao Zhili wrote:
> From: Zhao Zhili <zhilizhao at tencent.com>
>
> C++ doesn't support designated initializers until C++20. We have
> a bunch of pre-defined channel layouts, the gains to make them
> usable in C++ exceed the losses.
>
> Signed-off-by: Zhao Zhili <zhilizhao at tencent.com>
> ---
> libavutil/channel_layout.h | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/libavutil/channel_layout.h b/libavutil/channel_layout.h
> index f345415c55..817a5ad370 100644
> --- a/libavutil/channel_layout.h
> +++ b/libavutil/channel_layout.h
> @@ -359,7 +359,7 @@ typedef struct AVChannelLayout {
> } AVChannelLayout;
>
> #define AV_CHANNEL_LAYOUT_MASK(nb, m) \
> - { .order = AV_CHANNEL_ORDER_NATIVE, .nb_channels = (nb), .u = { .mask = (m) }}
> + { AV_CHANNEL_ORDER_NATIVE, (nb), { m }, NULL }
Comment out the field names instead of removing them altogether, and add
a comment about how this is done for the sake of c++ projects including
this header.
>
> /**
> * @name Common pre-defined channel layouts
> @@ -397,7 +397,7 @@ typedef struct AVChannelLayout {
> #define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
> #define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)
> #define AV_CHANNEL_LAYOUT_AMBISONIC_FIRST_ORDER \
> - { .order = AV_CHANNEL_ORDER_AMBISONIC, .nb_channels = 4, .u = { .mask = 0 }}
> + { AV_CHANNEL_ORDER_AMBISONIC, 4, { 0 }, NULL }
> /** @} */
>
> struct AVBPrint;
This needs a minor bump IMO. Something said c++ projects can look for
before using these defines.
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