[FFmpeg-devel] [PATCH] d3d12va: Add a missing include for the declaration of ff_d3d12va_get_surface_index

Wu, Tong1 tong1.wu at intel.com
Thu Dec 21 13:24:53 EET 2023



>-----Original Message-----
>From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of
>Martin Storsjö
>Sent: Thursday, December 21, 2023 5:45 PM
>To: ffmpeg-devel at ffmpeg.org
>Cc: Xiang, Haihao <haihao.xiang at intel.com>
>Subject: [FFmpeg-devel] [PATCH] d3d12va: Add a missing include for the
>declaration of ff_d3d12va_get_surface_index
>
>This fixes the following build error:
>
>src/libavcodec/d3d12va_decode.c:49:10: error: no previous prototype for
>function
> 'ff_d3d12va_get_surface_index' [-Werror,-Wmissing-prototypes]
>   49 | unsigned ff_d3d12va_get_surface_index(const AVCodecContext *avctx,
>      |          ^
>---
> libavcodec/d3d12va_decode.c | 1 +
> 1 file changed, 1 insertion(+)
>
>diff --git a/libavcodec/d3d12va_decode.c b/libavcodec/d3d12va_decode.c
>index 03e565066c..e0b67bf964 100644
>--- a/libavcodec/d3d12va_decode.c
>+++ b/libavcodec/d3d12va_decode.c
>@@ -33,6 +33,7 @@
> #include "avcodec.h"
> #include "decode.h"
> #include "d3d12va_decode.h"
>+#include "dxva2_internal.h"
>
> typedef struct HelperObjects {
>     ID3D12CommandAllocator *command_allocator;
>--
>2.34.1
>

LGTM, thx.

>_______________________________________________
>ffmpeg-devel mailing list
>ffmpeg-devel at ffmpeg.org
>https://ffmpeg.org/mailman/listinfo/ffmpeg-devel
>
>To unsubscribe, visit link above, or email
>ffmpeg-devel-request at ffmpeg.org with subject "unsubscribe".


More information about the ffmpeg-devel mailing list